Like Lewyn says in a later post, no idea what you're on about Fuchssch. I've also hardly encountered any bugs (including the android port) and you can literally just edit your progression using the phone in-game.
I figured out the game is only really playable with cheats and even WITH cheats it's more tedious and buggy than other games.
I've got no idea why so many quests don't progress in their stages even if one has done everything that's listed under requirements. Yesterday I started using cheats and just upped the progression manually when something wouldn't climb after I've done it.
I find the game's quest design really bad, unnecessarily over-complicated and not much fun. There's so much repetition, one rarely knows what to do next. Good game design lets you explore the world organically, with ingame hints, things that naturally make sense and just connect.
In this game you're basically just going back and forth between your phone and the progress list, in order to figure out what to do next, it feels more like working off a list of chores instead of just enjoying a game.
I mean after all, this is not a professional game designer, so mistakes happen and they need to learn things with their games. Not blaming them for it. The art is wonderful. But the vehicle for the game is terrible, and it doesn't even add something nice in return for its overcomplicated setup. It's just annoying without any benefit.