This image is actually a revisit of a pose sketch idea I did a while back. I wanted to see how I could make the overall idea better with the things I've learned over the past few months.
The big one (no pun intended) was the skin texture on her breasts. Even after turning down the Base Map strength in Daz the detail was really way more pronounced than what would happen in real life. I used a frequency separation technique in Photoshop to take out the more obvious issues while still keeping most of the texture intact. Everything else in the image was small tweaks, namely with body part positioning and expression. And I think these steps led to a better image.