- Jun 10, 2018
- 6,326
- 22,755
Looks nice, just a tip: deactivate spectral rendering or play with the SSS settings if you want to get rid of the seams.
Looks nice, just a tip: deactivate spectral rendering or play with the SSS settings if you want to get rid of the seams.
Your work is PRO quality. Amazing job!!!!!Shot of Vicky I put together last night.
Still lacking motivation to put together more complex scenes. Just a creative slump maybe...
Who knows
View attachment 623177
Shader, light, and render settingswow, that skin looks realistic.
I wonder is it because of the character or your lighting setup?
Those are AIBs (Add In Board) that do:
- replace original PCB for i.e. overclocked models i.e. EVGA Kingpin editions to increase VRM / power delivery section (factory OC, with further possibility to OC) <- NOT ALWAYS ! some use reference PCB.
- sometimes, probably not so much presently, they bin GPU chips so they OC more
- better cooling (usually more silent, i.e. MSI 0 RPM mode when GPU temp < 60*C), larger heatsink
And that's basically it.
RTX - for games, IMO, it's POS. For 3D it's great !
For example in game 2080Ti vs 1080Ti is about 20-40% (usually around 30%, depends on game) faster.
In iRay (Daz) it's about 90-100%You must be registered to see the links!
It also allows for de-noising.
In blender 2.82 viewport de-noising is only available through RTX but from 2.83 it's also enabled on GTX.
Turing uarch (RTX 20XX from 1060 IIRC or something) has also new NVENC so if You're into streaming then it will be faster a little bit.
Good job for your 1st time. A few points:Hi everyone,
This is the first time ever i post something here on f95, and first time i use Daz too,so this is what came out, and i found it really fun to make.
I know there is still a lot to improve.
Anyone have any advice?
View attachment 623100
Do you have any info on the render settings (maybe a screenshot)... I haven't touched the subject yet but i want to know more about it..Shader, light, and render settings
It highly depends on what you want to achieve and how the scene is set up.Do you have any info on the render settings (maybe a screenshot)... I haven't touched the subject yet but i want to know more about it..
Personally I'm waiting for next gen and still rocking 1080Ti.WOW, GREAT INFO! Thank you!
I am saving up for my next workstation and do not mind saving more for better quality hardware.
I have heard on other forums that MSI cards are of better quality. I understand that cooling is a big factor in keeping the cards purring at their optimum speed.
So, my target right now is to get two Nvidia GeForce RTX 2080 Ti cards. Not yet ready for purchase, so we shall see what comes down the line in 6 months or so.
Thank you!
Thanks for the tips ! Here is a little thing i'm working on, all critics are welcomed !It highly depends on what you want to achieve and how the scene is set up.
Just to give you an idea, here is what I used for the last render up there:
View attachment 623305
In general: use higher gamma (lower values), I usually choose something between 1 and 1.8.
Use mitchel pixel filter if you want the render to be a bit more crisp.
Burn highlights and crush blacks on low values give more realistic (washed out) look, real life isn't as colorfull as most images portray it, but depending on the scene, high values also work, especially high crush blacks values with low burn highlights, can give a nice contrast.
Spectral rendering handles light more realistic, but it can quickly make your render more demanding -> longer rendering time, and because iray is buggy, it makes seams more visible, but you can counter it with low SSS settings.
There is way more to it then I can really explain (especially in a single post), plus I'm no pro myself, a lot of what I do is playing with the sliders until it looks good, so maybe someone else has some more insight/info^^