Better light and render it out in higher resolution and scale down. I render everything in quad HD and then resize it to full HD that helps a lot.btw, that's some REALLY Clean Renders ,man. idk what you did, but these look so good. Any advice for cleaner renders?
View attachment 661400
I am noob to dForce as well but that looks the character is not set to collide with dynamic surface. Is it G8?So, I've made it a personal stance to stay away from D-force because I can't get it to work. But I'm asking for advice. Like I get the general concept: Clothes and hair that falls naturally with the model: Realism. But when I do it, there is a HUGE collision problem and Google doesn't have the answer ...
Here's what I do:
I load the model, apply the D-force Outfit, hit Simulate.
In tutorials on D-force, that's what they do, and it works fine, but when I do it, the clothes melt through the character as if the model wasn't even there. I left all the settings as default, but the D-force Item just passes through; this even happens with Primitives ... so idk, help?
Before Simulation:
View attachment 661389
After Simulation:
View attachment 661390
I only use Gen-8 Clothes, Models, and Poses.I am noob to dForce as well but that looks the character is not set to collide with dynamic surface. Is it G8?
Love the Latex, but what's up with her lady bits?
That is why you don't cover yourself in honey for outside sexcapades. Because that is how you get ants. (insert archer meme)
I am a newbie when it comes to dforce too but try this:So, I've made it a personal stance to stay away from D-force because I can't get it to work. But I'm asking for advice. Like I get the general concept: Clothes and hair that falls naturally with the model: Realism. But when I do it, there is a HUGE collision problem and Google doesn't have the answer ...
Here's what I do:
I load the model, apply the D-force Outfit, hit Simulate.
In tutorials on D-force, that's what they do, and it works fine, but when I do it, the clothes melt through the character as if the model wasn't even there. I left all the settings as default, but the D-force Item just passes through; this even happens with Primitives ... so idk, help?
Before Simulation:
View attachment 661389
After Simulation:
View attachment 661390
Some G8 clothing just don't dForce well. Not all PA artists pay attention to set up the surfaces properly for their products. The official Daz3D forum have people discussing how to tinker to make dForce look right, even for extreme poses. I haven't gotten to that level yet and just don't bother with outfits that cannot even dForce right in the default pose and move on.I only use Gen-8 Clothes, Models, and Poses.
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the thing is ALL dForce Items are acting like my models are not there; the clothes just pass through the models and end up on the floor. Idk what I am doing wrong, but I can't make dForce work ...I am a newbie when it comes to dforce too but try this:
Choose the cloth > go to surface tab > choose the item again > scroll way down > you will see dforce parameters with beige colors > play around with "friction" and "collision offset" parameters until you get good results. I usually use higher "collision offset" setting such as 0.80 etc. for fixing my problem.
Also be sure that mesh smoothing applied to you clothes. And my personal suggestion add push modifier to problematic clothes then lover it around 0.10 or similar numbers. You can apply both of them: after choose your clothes > go to edit(top left corner) > object > geometry. You will see both options there. Then run simulation.
I hope it can help.