3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes
Jan 24, 2020
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Under the Surfaces tab for the phone there should be one for the screen. Change the Emission Color from black to something else (white, pale blue, whatever). Then adjust luminance and temperature until you get it just right.
I will give that a go and repost with the results. Thankyou.
 
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DoctorPervic

Well-Known Member
Game Developer
Aug 13, 2019
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How did you do the keyhole and blurr it? great render btw :)
Thanks. :)

The keyhole is just an image i puled off google. I did a gaussian blur in Photoshop. Thats basically it. Then made it big enough to look like you are looking through it to your sister.

However if you wanted to do a 3D model keyhole, and you know a bit of 3D modeling, you could alsways just cut it out of a plane and then position the plane close to the camera.
 

Doozifer

Newbie
Jul 10, 2020
18
364
Does this pic look too dark? I purposely made it look like he's in shadow and you are only supposed to see the emissions and the areas that the emissions are casting light on.

View attachment 743233
At first, I was thinking it was a bit dark, but I think it's hard to gauge unless the environment is set up as well. To me, the pure black background clashes too much with the figure. It's difficult for me to say what it is, but I think there should be a bigger contrast between the lit areas and shadows. I'm no expert though, just giving you my thoughts.

I think the character itself looks pretty nice though.
 
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zOh

Member
May 4, 2020
330
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Does this pic look too dark? I purposely made it look like he's in shadow and you are only supposed to see the emissions and the areas that the emissions are casting light on.

View attachment 743233
It all depends on what look you are going for. Are you going for dramatic edgelord? Then it's fine. Increasing the exposure would let you see more but would also make the whole thing flatter. Do you need the viewer to see certain things right off the bat? It's clear that it's a devil/demon at first glance. It's clear that he's menacing and evil looking. It's not clear that he is holding a sword. It's not clear that he's wearing pants. What do you want the viewer to get out of the image?

Edit:
With that said, since it's kind of clear what look you're going for anyway. You might want to try a small bit of lighting as a face highlight and some rim light to show-off the body.

Edit2: I don't know how you would rim-light with those wings in the way though xD. Maybe just add it in post.
 
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ArturiousDesign

Engaged Member
Jan 31, 2019
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It all depends on what look you are going for. Are you going for dramatic edgelord? Then it's fine. Increasing the exposure would let you see more but would also make the whole thing flatter. Do you need the viewer to see certain things right off the bat? It's clear that it's a devil/demon at first glance. It's clear that he's menacing and evil looking. It's not clear that he is holding a sword. It's not clear that he's wearing pants. What do you want the viewer to get out of the image?

Edit:
With that said, since it's kind of clear what look you're going for anyway. You might want to try a small bit of lighting as a face highlight and some rim light to show-off the body.

Edit2: I don't know how you would rim-light with those wings in the way though xD. Maybe just add it in post.
just bulletpoint:

-his fingers are folded together
-He is wearing but the shaders are ultra dark by default
-The Devil is supposed to be wreathed in shadow with a void of darkness background
-It's supposed to be total blackness and you're supposed to only see the emissions of light.
-You pretty much spot on got the theme of the scene. It's supposed to be a Demon or whatever talking to the MC, either doing a deal or trying to corrupt the MC. But the MC can barely see the Demon. only the glowing light/fire
 

zOh

Member
May 4, 2020
330
10,006
just bulletpoint:

-his fingers are folded together
-He is wearing but the shaders are ultra dark by default
-The Devil is supposed to be wreathed in shadow with a void of darkness background
-It's supposed to be total blackness and you're supposed to only see the emissions of light.
-You pretty much spot on got the theme of the scene. It's supposed to be a Demon or whatever talking to the MC, either doing a deal or trying to corrupt the MC. But the MC can barely see the Demon. only the glowing light/fire
In that case it might not be dark enough actually. Try zooming in on the face more and make the eye-glow brighter. Darken everything else. Then it'll look really menacing.
 
5.00 star(s) 13 Votes