- Jul 2, 2017
- 1,217
- 4,480
She hits the uncanny valley hard. I like the render good use of DoF, composition, lighting. But the character itself is neither beef nor fish. I would either go for more stylized anatomy and skin material or more realistic proportions.Scene from the game, my concern is that her complexion is a little too 'on edge'.
Feedback appreciated!
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