- Sep 16, 2019
- 176
- 877
love me a beautiful Alt Girl. Apryl right? I could be wrong. I love the cute Hairs on her lower back between the piercings
If you ask about figure it's Saoirse.love me a beautiful Alt Girl. Apryl right? I could be wrong. I love the cute Hairs on her lower back between the piercings
Post LoU1
I like her, she's a cutieScene from the game, my concern is that her complexion is a little too 'on edge'.
Feedback appreciated!
View attachment 872111
I thought it wasIf you ask about figure it's Saoirse.
She hits the uncanny valley hard. I like the render good use of DoF, composition, lighting. But the character itself is neither beef nor fish. I would either go for more stylized anatomy and skin material or more realistic proportions.Scene from the game, my concern is that her complexion is a little too 'on edge'.
Feedback appreciated!
View attachment 872111
What are you talking about?Post LoU1
VERBOTEN!
Post LoU2
MORE GIVE ME MORE!
(Joel looks a bit less muscular XD)
It's really the issue with toon'ized characters (or in my case, heavily stylized), they are either one end of the spectrum or the other. And there never feels to be a sorts of "safe" midground, unless they all then start to look the same.She hits the uncanny valley hard. I like the render good use of DoF, composition, lighting. But the character itself is neither beef nor fish. I would either go for more stylized anatomy and skin material or more realistic proportions.
idk, I like the more cartoony proportions with the realistic skin. It's new and exciting! I say keep it imo.It's really the issue with toon'ized characters (or in my case, heavily stylized), they are either one end of the spectrum or the other. And there never feels to be a sorts of "safe" midground, unless they all then start to look the same.
Here's a quick test portrait of her;
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