3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

Empiric

Throbbing Member
Respected User
Game Developer
Jan 13, 2020
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Uh, got a problem, tried to google it, but found nothing useful. I was working on a head morph, did some shaping in daz on base figure (base resolution, no eyelashes, like always.) I exported the morph as usual to do some tweaks in blender, but then when I loaded it on a g8 figure, it added some details to the body for no reason. I thought I fucked up, so I did the face again, made sure I was working with base resolution, no eyelashes, no morphs on the body, exported it and loaded with morph loader without making changes in blender and it does the same thing. So I thought maybe some of the morphs in daz I used have issues, but then I tried dialing just one random morph and exporting the head morph and loading onto base figure through morph loader and it does the same thing. Old heads I made work just fine, but every time I export .obj now and load it, it does add navel details, hands and feet details and thickens hands a bit. I haven't changed anything in exporting options.
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5.00 star(s) 12 Votes