3D-Daz Daz3d Art - Show Us Your DazSkill

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Techn0magier

Well-Known Member
Jul 2, 2017
1,190
4,216
?????my english is poor, i don't understand what you mean ... almost everyone uses postwork software .... what i'm using is a gen2 ... with lots of manual changes, you have to work to make it decent
He is talking about her shoes. Those appear like hairbrushes when you look weird enough at the screen. ;)
 

cwsmlk

Member
Dec 20, 2017
112
4,204

Wow, which Character asset is this?
Does that skin texture included with the character or did you change it?
She's a mixture of various characters and morphs, a lot of morphs. I'm not really into using default or unedited characters, unless it's for fan art or something of the sort. Skin is a mix of stuff too, in these particular renders the diffuse and translucency is BJ Misumi. Can't remember what I used for spec/bump/norm maps. I've changed the skin materials since then. Still Misumi trans, just edited a bit.
:alien:
 
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DonJoe

Member
Jul 15, 2019
302
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Thank you for this peace of art. Amazing. How do you get this realistic in this render? Did you do a lot of PS afterwork. However, great render mate.
Thank you very much gagamel1 and sorry that it took me so long to answer....

Yes, it's postworked, but not that heavy, mostly some contrast enhancing, and I pimped the shaders because some of the stuff is really old.

E.g. the head piece is
 
5.00 star(s) 12 Votes