I like the scene too. But isn't it better to move the flower in the foreground a little? So that the guy's face can also be seen.View attachment 1072980
This is a game render from Love-Joint's new project. I really like the scene I've created, and wanted to share with you guys.
I think that's meant to be the point, allows for the male character to remain something of an everyman or stand-in.I like the scene too. But isn't it better to move the flower in the foreground a little? So that the guy's face can also be seen.
It's for a game so its most likely intended to be behind the flower. Most people don't like to see the MC's face.I like the scene too. But isn't it better to move the flower in the foreground a little? So that the guy's face can also be seen.
Unfortunately, this is not something in my hand. Not showing the character's face is Love-Joint's own style.I like the scene too. But isn't it better to move the flower in the foreground a little? So that the guy's face can also be seen.
We don't know if it's the MC shown in the picture, do we?Most people don't like to see the MC's face.
Render time varies depending on how heavy your scene is, the quality ratio in the render settings, and the hardware you are using. I have two cards, one RTX 3090 and one RTX 3080. I usually render 4K images and my portrait scenes are taking 10-30 minutes to complete. Big scenes take up to 30-60 minutes.@ Mr. Vargas: How long does such render take ~ once you hit the render button?
Jesus Christ, that's almost 20k cuda cores, i wish i had a machine like that. I'am rendering with a single 1070Render time varies depending on how heavy your scene is, the quality ratio in the render settings, and the hardware you are using. I have two cards, one RTX 3090 and one RTX 3080. I usually render 4K images and my portrait scenes are taking 10-30 minutes to complete. Big scenes take up to 30-60 minutes.
Good work. But I'm not doing Eva with a gun on my temple