View attachment 1082490
This one seems worth it. Going to let it go for awhile.
Question: when you have a proper rig with a good GPU, do you get "better" iterations?
I'm 3000+ iterations all HDRI and still getting noise. Other people are talking about doing 200 iterations with lights and no noise. Curious if your getting more bang for your buck when it comes to iteration "quality" with a GPU.
It's not just about the hardware. The more mesh polygons and maps you have in your scene, the more iterations are needed.
I render with a RTX 2070 8GB (also used for displaying), a simple character with hair (Iray, SubD level 2) and a HDRI environment will aprox. take 15 Minutes for Full HD. A scene like
this one (Character with many HD morphs, hair, vellus & body hair, GP anatomy, all SubD level 4, all maps full resolution, environment objects, rendering size 3000 x 4000px) will take more than a day (27 hours in this case, no joke
![Laugh :LOL: :LOL:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
). Edit: And it was about 48000, in words forty-eight thousand, iterations.