- Dec 5, 2019
- 12
- 159
My Shifter Ranger in D&D
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Was this message for me? If not, pardon me ..The Highest ranking I can give someone here is "I Jizzed in my Pants." So If I give you one, know I really love your art and think you did an amazing job.
#Potato SquadView attachment 1082490
This one seems worth it. Going to let it go for awhile.
Question: when you have a proper rig with a good GPU, do you get "better" iterations?
I'm 3000+ iterations all HDRI and still getting noise. Other people are talking about doing 200 iterations with lights and no noise. Curious if your getting more bang for your buck when it comes to iteration "quality" with a GPU.
As far as i know iterations quality (100 will be the same in every rig) are rig independent, but you'll reach more iterations faster, so technically you can get more iterations to get rid of the noise with the same time the weaker rig can, of course that will depend if your noise is just because you are rendering with low iterations or some other problem.View attachment 1082490
This one seems worth it. Going to let it go for awhile.
Question: when you have a proper rig with a good GPU, do you get "better" iterations?
I'm 3000+ iterations all HDRI and still getting noise. Other people are talking about doing 200 iterations with lights and no noise. Curious if your getting more bang for your buck when it comes to iteration "quality" with a GPU.
It's not just about the hardware. The more mesh polygons and maps you have in your scene, the more iterations are needed.View attachment 1082490
This one seems worth it. Going to let it go for awhile.
Question: when you have a proper rig with a good GPU, do you get "better" iterations?
I'm 3000+ iterations all HDRI and still getting noise. Other people are talking about doing 200 iterations with lights and no noise. Curious if your getting more bang for your buck when it comes to iteration "quality" with a GPU.
what have you made recently?Was this message for me? If not, pardon me ..
Usually when you get into this long a render I'd say it is using the CPU to render the scene, not the GPU. It's too late now but when you start a render you should check if the last line before the actual renders start says CPU native code generated (or something along those lines.View attachment 1082490
This one seems worth it. Going to let it go for awhile.
Question: when you have a proper rig with a good GPU, do you get "better" iterations?
I'm 3000+ iterations all HDRI and still getting noise. Other people are talking about doing 200 iterations with lights and no noise. Curious if your getting more bang for your buck when it comes to iteration "quality" with a GPU.
#potatosquad over here. I'm CPU only rendering as a Mac user. One day might get a RTX laptop, but we'll see how the finances fall in the next year or so.Usually when you get into this long a render I'd say it is using the CPU to render the scene, not the GPU. It's too late now but when you start a render you should check if the last line before the actual renders start says CPU native code generated (or something along those lines.
If you are rendering this scene on CPU and renders other scenes normal on the GPU it usually means that that your scene is too complex and doesn't fit into the VRAM of the GPU.
Other things that increase render times and or atrifacts:
- low lighting (make sure the scene is well lit use postwork to decrease the lighting for low light scenes.)
- multi coloured lights. (don't use more than 3 colours)
- larger renders (e.g. Full HD vs 4k)