#PotatoSquad
This was another bothersome one. I created it and rendered it to find it looking like crap (to me) and I couldn't find where to make the adjustments to get it right because of too many variables I manipulated.
I ended up recreating the whole scene and this time keep track of all my adjustments, the second time I started the render I cancelled it after a couple of hours because I found some things in the render preview screen that needed to change .
After some tweaks, this is the result of the third render that took 9hrs (which still needed a round of noise reduction in Photoshop)