3D-Daz Daz3d Art - Show Us Your DazSkill

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Barbiecued

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Game Developer
Mar 12, 2019
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Im getting a Billie Eilish vibe from this. I love it!
Yes, its kind of inspired by Billie Eilish in that tomboy kind of style, but, its more of a alternative/rock lead singer. She's going to have a part later on, but will be seen earlier during a concert. Her name is Violet but she goes by the name "Legs" because her favorite character is Legs Sadovski played by Angelina Jolie in Foxfire.

EDIT: And thanks by the way! I was happy with how she turned out :giggle:
 

linkinn

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Apr 25, 2020
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Looks damn perfect to me ;)
Thanks, i really appreciate it.

It was kinda messed up, but i'am happy it isnt that easy to notice, under nose, belly and neck had 3 colors from 3 different light sources, 2 from almost the same place.
 

tripod70

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Oct 23, 2020
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I need some Guru Help... Some time back I mentioned that I am having a problem with a particular set (asset Harwood House) it seems to default to CPU Render mode only for some reason. It is driving me batshit.... I can't seem to get it to even recognize the RTX 3080 at all and Bogs down a I-9 11 Gen at 5.3Ghz to a crawl to the point that the browser even falters coming up, and Denoiser won't even run........... Any one have any ideas.. It is that asset only so far that is giving me the fits. Is there a way to take the load off the CPU and maybe force it to use the GPU....
 
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csbond2

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Jun 12, 2020
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I need some Guru Help... Some time back I mentioned that I am having a problem with a particular set (asset Harwood House) it seems to default to CPU Render mode only for some reason. It is driving me batshit.... I can't seem to get it to even recognize the RTX 3080 at all and Bogs down a I-9 11 Gen at 5.3Ghz to a crawl to the point that the browser even falters coming up, and Denoiser won't even run........... Any one have any ideas.. It is that asset only so far that is giving me the fits. Is there a way to take the load off the CPU and maybe force it to use the GPU....
The only thing I know of that can make it do that would be if you exceed the memory that you have on the graphics card I had that trouble before I upgraded because it was only 4 GB of memory on the 1650 super that I had and it's possible that that asset that you're using is so big that it's taking up more of the memory I have something to do that every once in awhile even with my newer card.
 

tripod70

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Oct 23, 2020
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The only thing I know of that can make it do that would be if you exceed the memory that you have on the graphics card I had that trouble before I upgraded because it was only 4 GB of memory on the 1650 super that I had and it's possible that that asset that you're using is so big that it's taking up more of the memory I have something to do that every once in awhile even with my newer card.
Maybe that's it the card has 10g mem, and the asset loads a little over 7G of bit maps and other stuff, then a ton of other shit also that I really don't know what is.. I have 25 G of shared mem to the 3080, which reports back as having 35G of total mem. I would think that would be plenty..... That asset is a pure HOG!!
 

csbond2

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Jun 12, 2020
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Maybe that's it the card has 10g mem, and the asset loads a little over 7G of bit maps and other stuff, then a ton of other shit also that I really don't know what is.. I have 25 G of shared mem to the 3080, which reports back as having 35G of total mem. I would think that would be plenty..... That asset is a pure HOG!!
Far as I know the shared memory doesn't work the same way the memory on the card is super fast and it's faster than a memory on your motherboard which is what the shared memory would be that's why when it goes to the CPU it's a lot slower at least that's my understanding of it when you go to render it see if you can just click the eye off on some of the things that are not in the scene and it will take away from some of the memory there.
 
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5.00 star(s) 13 Votes