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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Loxiv

New Member
Mar 28, 2021
12
104
Basically amazing, In the first picture the camera account in my opinion would be better if it was like in the second picture. Besides, the lighting is terribly bright, I would do something with exposure or something. Good job!

Tried to lower the lighting and tweak a bit the exposure on this 2. I really like the difference it made. Thanks a lot for the feedback! 9-redo_wm_intel.png 9-tifa-sucking_wm_intel.png
 

zerofreak

Member
Mar 13, 2019
166
166
Still debating, might end up with a fourth cheerleader option ha ha ha.

Altered up the skin + associated materials on the far left one; the other two, I think are pretty nice as is (even though they are same other than materials for those two, they do look different due to eyebrows + skin causing the face shadows to give a different perceived shape).

Left, middle, or right? Or try again? :)
View attachment 1264489
Right. Redhead always
 
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N1K17Y

Active Member
Jun 12, 2017
829
2,382
Some promotional images I made for my game in DAZ - thought they turned out pretty cool (the way the lighting contrasts is visually interesting to me). The game's art design is meant to feel like navigating a storybook, and the game's premise is a sort of isekai new world rebirth situation (modern era vs medieval fantasy setting) - so I thought it'd be cool to have the diverging lives of the characters as pages ripped from a book. Something about face paint just seems to work for me.

Version 1:
View attachment 1259721

Version 2:
View attachment 1259720
1st one is definitely better, its not even close. the 2nd just doesn't transition and blend well
 
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5.00 star(s) 13 Votes