- Nov 21, 2017
- 521
- 2,946
damn man, fucking awesome
damn man, fucking awesome
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I'm always taken aback by the atmospheric tone of your images. The lighting, the dust particles, all of it.This took a little longer than expected to render:
But, now I can move on to other stuff
i think i know what you talking about - alot of the renders i do now look very similar to my previous work, so im testing out different skin tones, lighting methods to get a different feel to my work. its mostly about testing and going forward with itNew character. Any feedback/suggestions?
View attachment 180691
So I have to ask, when you guys are making a scene, have any of y'all ever felt like like you've hit a plateau, and you're not able to really improve the quality of the renders you're creating? I can't seem to figure out what exactly I need to learn or do to improve my work to the next level, like that presented by some of the top artists that are regular posters in this thread. If anyone has experienced something similar or has any tips to share, help a brother out!
I think the key to improvement is to try something different with each render. For example you could use the model above (which is very nice) and place it in an action scene of some description. You could play around with hair / cloth posing or potentially use dforce to give an impression of motion. You could also place in a scene with significant environmental effects (eg. smoke, rain low light etc). Essentially challenge yourself such that with each render you learn just that little bit more.New character. Any feedback/suggestions?
View attachment 180691
So I have to ask, when you guys are making a scene, have any of y'all ever felt like like you've hit a plateau, and you're not able to really improve the quality of the renders you're creating? I can't seem to figure out what exactly I need to learn or do to improve my work to the next level, like that presented by some of the top artists that are regular posters in this thread. If anyone has experienced something similar or has any tips to share, help a brother out!
I've definitely felt like that. What I do is I start exploring the settings rather than the assets. Now, any time I have the scene I want, I go into the tone mapping settings in the render settings tab and start playing around there to see what works better.New character. Any feedback/suggestions?
View attachment 180691
So I have to ask, when you guys are making a scene, have any of y'all ever felt like like you've hit a plateau, and you're not able to really improve the quality of the renders you're creating? I can't seem to figure out what exactly I need to learn or do to improve my work to the next level, like that presented by some of the top artists that are regular posters in this thread. If anyone has experienced something similar or has any tips to share, help a brother out!
a scale doesn't match, and if I had a car like that, I wouldn't let any bitches sit on the hood