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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

palumbra

Member
Nov 20, 2019
185
475
Animation Results need a hell lot of work and improvement, to be able to compete with todays (Body) FK,IK,Keyframe,Mocap XXX Animation Standards.
in this scene i made only half animation of 20 frames, then mirrored. Filament render iper fast speed, help to try a lot of corrections, visibles only in the animation video play. iray, for me, is boring, hours for a single frame render, nahhh.
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
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Last edited:

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
What for a Awesome Desktop and Lock Screen background :)
Man that composition and tonemapping result fits awesome together all Render Stage or external post as well ?

it looks like the 2nd first or last char hair indicates 2nd first that's Esme right ?
Yeah she really has something of a persian/ottoman descent

Ahh Cora/Kasumi very close iterations
 
Last edited:

Mr. Vargas

Lead artist at Love-Joint
Donor
Game Developer
Jan 18, 2018
1,038
28,670
What for a Awesome Desktop and Lock Screen background :)
Man that composition and tonemapping result fits awesome together all Render Stage or external post as well ?

it looks like the 2nd first or last char hair indicates 2nd first that's Esme right ?
Yeah she really has something of a persian/ottoman descent

Ahh Cora/Kasumi very close iterations
Thank you. I'm glad you like it. I usually use my special post-work process for every render I take.

Characters in order; Priscilla, Cora, Daphne, Skylar, V(my male character), Harley, Esme, Kasumi and Kayla. ;)
 
5.00 star(s) 13 Votes