So. I gave up on trying to work with the Uber Shader. Back to 8.1. Character not finished yet, just have the basic shapes down, still need to work on the skin and the micro details. Which, brings me to my question. Is there a way to provide a map for SSS? Different zones for different SSS color values, instead of having a single value throughout the body?
She ended up a couple of years younger than my old version, which..was somewhat intentional. It's how the character is designed, but never tried to achieve that in Daz. As such, considering the rule about underage stuff, she will be staying with clothes on for now, unless people tell me it's not a problem.
And yes, I know. The selection on photoshop was done in a rush. Same with the render composition, just a simple hdri, no custom lights, no nothing. I'm with 2h of sleep for the past 3 days, I couldn't be arsed to make a proper selection. And the eyes look glassy and dead. Probably a result of the poor lighting.
She ended up a couple of years younger than my old version, which..was somewhat intentional. It's how the character is designed, but never tried to achieve that in Daz. As such, considering the rule about underage stuff, she will be staying with clothes on for now, unless people tell me it's not a problem.
And yes, I know. The selection on photoshop was done in a rush. Same with the render composition, just a simple hdri, no custom lights, no nothing. I'm with 2h of sleep for the past 3 days, I couldn't be arsed to make a proper selection. And the eyes look glassy and dead. Probably a result of the poor lighting.