3D-Daz Daz3d Art - Show Us Your DazSkill

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Krosos

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Dec 1, 2018
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Yes, handholding is a filthy, degenerate activity. Far too lewd an activity to engage in. ;)
In our current times it is even more crazy and even a dangerous activity in 1 Day we all became Pornstars ;)
 
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Willibrordus

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Feb 17, 2020
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A little of both actually. There's no context or story -- it was just an idea that occurred to me while I was messing around in DAZ, so I tried it out. Thank you!
Daz models do have the tendency to be on the tall side. They're almost all atleast 1m80cm (5.9ft)
I have a measuring asset I use on all my models and props. Cars are particularly problematic in scale.
Still a lovely image with these two ladies.
 

m4dsk1llz

Engaged Member
Feb 13, 2019
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Daz models do have the tendency to be on the tall side. They're almost all atleast 1m80cm (5.9ft)
I have a measuring asset I use on all my models and props. Cars are particularly problematic in scale.
Still a lovely image with these two ladies.
I do the same here. In fact all of my single slider morphs have been resized to make an approximately 195 cm (6') male at least as tall as the tallest female character with heels on. Many VN dev never seem to care about proportions as they use most assets straight from DAZ so the overly tall males appear to fit with overly tall females.

And you are also correct about vehicles, if they are 'to scale' (or pulled from someplace else like a Forza or other game asset) then it is hard to fit models inside of them.

Take the US for example only about 3% of the Adult Female population is 5'9" or taller. DAZ has a disproportionate amount of models in that same demographic.

Fun Fact: Dee at 5' is taller than ~4.2% of the Female population in the 18-24 age bracket.
 
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Willibrordus

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Feb 17, 2020
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I do the same here. In fact all of my single slider morphs have been resized to make an approximately 195 cm (6') male at least as tall as the tallest female character with heels on. Many VN dev never seem to care about proportions as they use most assets straight from DAZ so the overly tall males appear to fit with overly tall females.

And you are also correct about vehicles, if they are 'to scale' (or pulled from someplace else like a Forza or other game asset) then it is hard to fit models inside of them.
That red Ford Thunderbird I used in my last render I posted I reduced to 93.7% to get the scale exact.
 
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m4dsk1llz

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Feb 13, 2019
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Interesting, in the few Forza Horizon / Forza 4 conversions I did a while back I could use them at 100% but a 100% model would have it's head pop through the roof of the vehicle. Also the few CAD motorcycle models I converted had the same issue, but worked perfectly with models scaled down to between 5'4" - 5"6".
That red Ford Thunderbird I used in my last render I posted I reduced to 93.7% to get the scale exact.
 

m4dsk1llz

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Feb 13, 2019
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BTW in the U.S. the median height for Adult Females is right around 5"4.5" (18 - 70 years). Just under half the pop is taller the other half shorter.
 
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