- May 16, 2017
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- 4,346
I agree - the blonde from the second pic and the redhead from the first.right from the first picture and left from second are the best looks, between them id pick blondie
If squish morphs won't/can't get you what you want, then the [only] other choices (that I can think of, offhand) would be either reposition your models so you don't have to mod as much, or use deformers to make more extreme changes.Hi all,
I have a couple of characters with very large breasts.
Obvious problem when getting them close together is clipping. Like so. View attachment 1817706
Have tried some squish morphs and it's a little better:
View attachment 1817708
Any suggestions for improving the squish would be great, thanks.
(obvs these are low quality renders without good lighting etc, purely for purposes of showing the issue).
Cheers.
The contrast scheme is very pleasing. Good job on that.Tried to go with an "artsy" Hegre inspired vibe for these, I think the colour contrast came out quite well. What do you guys think?
View attachment 1818018 View attachment 1818019 View attachment 1818020
Nice renders. My personal preference is the first one for the redhead, the second image for the blonde hair.I was doing hair tests for two of my characters; which pair do you guys think is the best? (In my preference order, from best to worst, aesthetically and also considering efficiency, i.e., rendering time):
View attachment 1817291
View attachment 1817292
View attachment 1817293
And which of the two sis... I mean, friends, do you guys prefer?
Beautiful renders, well done.
I'm not sure what you mean, this pic is not part of a game or anything like that. It's rather one pic of a series/set.What a game?
Thanks so much! I'm not a total newcomer but I've only been at it for a couple months.The contrast scheme is very pleasing. Good job on that.
And if you can get the clipping of her ass and hand in check, it could be considered one of the best newcomer projects in a long time.
dForce, dFormer and 'Meshgrabber' can work wonders for you.
And if you wanna go the extra mile, maybe some ripples or waves in the water, where his legs and the bench legs are penetrating its surface.
Anything else would be nitpicking on a very high level.
I wouldn't change a thing... not a bit
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