- Jun 1, 2017
- 156
- 647
If you are directing this toward my render please understand that it was not supposed to be an exact replica of her. The art is in the fact that it's my representation of her not that I copied somebody else or not that I took a stock photograph of her that someone else took and posted it here. That's a custom costume made to replicate the character that she played in resident evil in the secondMila is in reality much more complex View attachment 1849771
But you need a Damn good Photographer to capture reality truthful as your perception in motion of it.
And you need one who understands how to mirror the real person and not a illusion of it, alone this is Art.
If you are directing this toward my render please understand that it was not supposed to be an exact replica of her. The art is in the fact that it's my representation of her not that I copied somebody else or not that I took a stock photograph of her that someone else took and posted it here. That's a custom costume made to replicate the character that she played in resident evil in the second
movie. It's the look I was going for nothing more. I don't want my art to be an exact copy I wanted to be what I try to make it look like or what I see in my mind's eye. You're entitled to your opinion and I'm not upset. I'm just curious as to why you would want to take someone who made a comment on my render and throw something like that up there.
Little over an hour. Like one hour and 10 minutes or something like that.Very nice. How long to Render?
Sometimes a simple restart of the program will solve that problem. I will also run a script which halves the size of the textures. Also, hiding geometry that isn't showing in the scene helps. I will hide not only objects in the room, but also body parts. If their legs are out of frame, I click the leg and hide it which saves on VRAM. If they're not facing the camera, I will even hide their eyes, tongue etc... looks pretty creepy by the time I am done, but it all helps.If VRAM runs out I-Ray will fallback silently to CPU Rendering mostly happens if it can't pre allocate enough VRAM for the Denoiser
Really simple:Can give lighting and rendering setting or tutorial for this render?
This is an example of how I cut down on geometry on their bodies as well as the room. This is the final render I did recently...Sometimes a simple restart of the program will solve that problem. I will also run a script which halves the size of the textures. Also, hiding geometry that isn't showing in the scene helps. I will hide not only objects in the room, but also body parts. If their legs are out of frame, I click the leg and hide it which saves on VRAM. If they're not facing the camera, I will even hide their eyes, tongue etc... looks pretty creepy by the time I am done, but it all helps.
amazing! you are Professional!
Very nice... makes me want to go back to school. I used to have a teacher in public school that was hot like that. I remember having a crush on her. heheh... a good looking Irish red head.That fuckin' body
View attachment 1850948
I can see it, lol. Happy you see some synergy in the group! The middle girl is getting some scaling changes, don't worryI see this group as a Father (MC) his Wife to the left, his Daughter to the right, the Blonde her shy friend and the small Redhead a bit of a troublemaker also Daughters friend, and the tall Redhead the older Sister to small Redhead.
Just shows how many Harem games I've played . Dont mind the thin neck on the "Wife" (reminded me of animated films).
I do like them as a group, they look like they are meant to be together.
Did you do much morphing to get the look you wanted?
FUCK ME! that was awesome art! DAMN!