- May 4, 2019
- 437
- 1,552
You need to export the frames of your simulation as obj's, then import them back as morphs, one slider per frame. Then you can try to come up with an animation that loops using those sliders.Trying out idle animation with cloth sim and wind. Kinda stumped on how i could make a looping animation with the simulation working as it does. If anyone has any ideas or work arounds let me know.
For example if you have 30 frames of animation, you can leave the first 15 frames alone and replace the last 15 frames with those first 15 frames, but backwards. Then the last and the first frame will match perfectly and you have a loop.