- May 15, 2017
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only at certain levels of detail. if you cant see at those levels you can get away with really low samples and denoising. Even in scenes with high levels of detail you can use denoising as long as you let it run long enough to get rid of the visual artifacts. You can get your renders in a fraction of the time with no real perceivable drop in quality unless you zoom in and go pixel hunting.Still amazed at how many people think denoising has zero effect on image quality. Not saying it doesn't help and in some cases (low resolution image) it does come in handy. Denoising is destructive, plain and simple.
I do not hate on denoising, I use it on occasion. Just telling my truth.
needs a bit of sweat on her, but YUM!
That's gonna be me next month, can't wait !Finally upgraded my 1050TI 4G to a 3060 12G... BIG difference in what I can do now. Rerendering all my scenes for the third time... LMAO... ah well, at least this time around the improvement is huge... more details, much faster renders. This scene took me two mins to render with denoising on and 200 iterations (don't need more with denoising) and all my texture resolutions at full (before I had to reduce them).
This is my old scene, took me 5-10 mins to render with textures at half the resolution and much of the scene geometry hidden or removed to make room in my VRAM to do it with denoising...
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And this is the new scene with all scene geometry enabled and textures at full resolution with denoising... under 2 mins to render this... (I also enabled field of view on the camera which I didn't have on before)...
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Left - seeing more of her neck makes her appear more lithe. The fringe frames her cheek/jaw line in a more appealing way as well.Maerin 4K
I can't decide between the left and the right one, both look great
(left has a hair bun/ponytail)
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