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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

drconfused

Newbie
Mar 30, 2022
94
836
Yoga Inversion Series - Salamba Sirsasana - 4 variations
Continuing to expand the headstand part of the inversion series. So far I have only dealt with changing the arms and head positions. The head changes are very slight. Exploring further with different shaders and compositions. I noticed here and there in the thread some mentioning that they don't do post processing, I have not done any post processing on any of my posts so far with Daz.
Salamba Sirsasana - Headstand variation 2b.png Salamba Sirsasana - Headstand variation 2c.png
Salamba Sirsasana - Headstand variation 3a.png Salamba Sirsasana - Headstand variation 3b.png
Salamba Sirsasana - Headstand variation 5a.png Salamba Sirsasana - Headstand variation 5b.png
Salamba Sirsasana - Headstand variation 4a.png Salamba Sirsasana - Headstand variation 4b.png
 

mastergobbo

Member
Oct 17, 2021
277
1,726
Just out of couriosity, anyone interested in a workflowvideo on getting from something like this
sucks2.jpg
... to this in about half an hour? (provided you have a somewhat capable cpu or even better gpu, else it MIGHT take a little longer)
sucks1.jpg
All within just DAZ, some free Software, and potentially one tool (the Meshgrabber Tool!!) to buy for DAZ Studio ... which you should, because it's an awesome tool, and so usefull for any DAZ project you could possibly work on.

I know it's not something for everybody to watch, because many ouf you already know their stuff. It's more for beginners and maybe give some of you food for thought...

Also I'm pretty sure it's not something I can slap together in foreseeable time, but It's something I would like to make.

By the way, no pw on any of the two pics, except denoising...
 
Last edited:

Midzay

Member
Game Developer
Oct 20, 2021
190
614
- Big Juan, what do you think... just answer me seriously: which is more beautiful, today's clouds or my feet?
- Of course your feet!
- You compared them so easily? I don't think you can compare feet and clouds, it's something different, incomparable. It's like comparing an ice cream and a dress, for example.
- I can look at your feet for a long time. But I can't look at clouds for a long time, I get bored. It seems to me that you can compare the incomparable if you find a common, for both systems, measurable parameter.
- Like measuring serotonin levels in the body? If you take a group of test subjects, you could track the change in serotonin when they look at the clouds and my feet. Is that what you mean?
Juan nodded his head approvingly.

Now I'm having my translation checked and I've started programming in RenPy.Now I'm having my translation checked and I've started programming in RenPy.
Road-02.jpg
 

ancienregimele

Well-Known Member
Sep 27, 2017
1,930
6,378
Hello hello again!
Here I present an image set of renders of my beautiful Coral. She wanted to wear make up this time^^

I tried a new light setup with ghost lights (emissives), instead of point lights and spotlights. I think the environment tastes different compared to my previous studio lighting setups. What do you think?
I couldn't decide what aspect ratio of renders I should keep (i.e. square, portrait or widescreen), so I rendered all, heheh.

As I mentioned before, I haven't done any postwork on these ones either. Only added the frames and the signature.

If you'd pick three of the images below as your most favs, which ones would you choose? <3
Hope you like them!
As always, I am open for all criticism and comments.
View attachment 2064466
View attachment 2064473
View attachment 2064475
View attachment 2064477
View attachment 2064481
View attachment 2064482
View attachment 2064484
1, 2 & 7
 
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Reactions: Coral's Dream

ElxDuderino

Newbie
Jul 17, 2020
99
2,067
Have a look at you can hide everything outside of the camera, but with the options to still keep the lighting from outside the camera view, & that'll really help to cut the render size down...
I'll look into it. Thanks for the suggestion.
I'm more upset about not noticing I fucked up when merging all my layers together and didn't notice that there was an extra layer of rain only on part of the figure. :FacePalm:
 

m4dsk1llz

Engaged Member
Feb 13, 2019
2,691
18,161
Been working on this model for a while, this is the second iteration and I am working on version 3. It is a Genesis 8 character asset with a custom morph.

Here is her backstory. Married for a number of years, the kids are all grown up and out of the house. She is a bit rounder than when she first got married, not fat by any means, still in pretty good overall shape and health. But, her husband seems to have forgotten all about that, she feel like he just takes her for granted, she feels neglected. There are no surprises, no random gifts not even an 'I love you' out of his mouth. The kids have their own lives and don't call or visit, she feels lonely and forgotten! This is her last chance to feel anything at all. That is how we find her here, now, searching for a way to give her life some meaning. I hope you enjoy.

Joanie_8_002_F95.png
 

M7wXgJ7HfXi

Newbie
Sep 9, 2019
49
134
Had a little better result withe chain posing tests using a different chain. This still might take a lot of fiddling every character pose change though...

Anyway on with the story of the other slavegirl: "Ack-Dar the alien dwarf was known for his wisdom, his cruelty, and his exceptionally large head. Well, both heads actually."
 

Tony0558

Member
Jul 17, 2020
125
299
Damn I hate posing chains in Daz Studio. Since the one slavegirl is chained to the floor I figured I'd better try to find a less tedious method of posing chains for each character pose change. 2 hours later a combination of using a Sickleyield rigged chain, active pose tool, and a lot of manual adjustment of many links and I came up with a decent test result but I think the chain will still have to be tediously re-posed every time. Argggg.

Smarter people than me must have a better way to do this?
Have you tried using the bone tool on the chain?
 
5.00 star(s) 13 Votes