3D-Daz Daz3d Art - Show Us Your DazSkill

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3D Reaver

Well-Known Member
May 15, 2020
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It's hilarious to see people saying "no postwork" as it's a some sort of badge of honor.

Your end product is a 2D image, it's not render olympics.

I'd maybe understand the sentiment in a 3D game, but lets be real, 90% of 3D games use image effects or filters.
There is a difference to lets say adding a fire in daz and adding a fire effect in photoshop. I'm not a purist or anything but i do try to do as little post work as possible to get the desired effect, mostly for my own convenience.
If you render a scene from multiple pov's or just have things change in the scene its going to be very difficult to maintain continuity in the effects.
Doing more of the work in daz and less in post also has the added bonus that you become better at using the actual program.
I can see some artists using the render as some starting off point and just painting over it. A perfectly good way to use it for but the renders themselves are not going to be very good.
 
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Smbt3D

Active Member
Nov 3, 2019
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astralmess

when I started rendering I've also thought it would be some kind of great thing to use no PW ( I mean at least it took some expertise to set up your renders perfectly)
but there are some/ many things which are way easier to do in postwork (and also save you a lot of render time)

grohotor

some years ago when renders were far away from being realistic I saw something heavy postworked they'd called render - but I'm not sure if there was a pixel left from the original render piece
 
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DitaVonTease

Active Member
Jul 25, 2021
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As grohotor said, using nothing but Daz & some .obj files, & doing everything possible within Daz Studio to Render the scene. Teaches you more about Daz than an hour long render, & two hours of Ye Olde Photoshoppe only teaches you to use Photoshoppe, your still going to stay around the same level in Daz as you were maybe 6 months after starting using Daz Studio.
One of the reasons for putting up a ''NO POSTWORK'' on my Renders is to show how much you can do without resorting to Postwork. It also stops the silly questions of did you use Ye olde Photoshoppe, for 'X' or 'Y'.
My personal take on the ''NO POSTWORK'' tag, is purely what I've just said, & as this thread is about your ''Daz Skills'' I'm saying this is the level I'm at now, having used Daz Studio for around 6 years now. My output may be less than in the past, between building my characters (morphs, muscles, etc) which take time, I never take a G8 figure as it comes, dress it pose it, & add a scene. I even 'Kitbash' parts of one or two buildings with the help of Blender, to make something that works for me. I can often spend around two weeks or more trying to fix a scene, before it even goes near a render setting, but I get soo much more satisfaction that way.

So if putting up a 'No Postwork' tag, in this thread is a badge of honour, then I'll wear mine with pride.

P.S. I'm usually more than happy to answer questions about how I've done 'X or Y', so long as it's understandable as a question.
 

ArturiousDesign

Engaged Member
Jan 31, 2019
3,987
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As grohotor said, using nothing but Daz & some .obj files, & doing everything possible within Daz Studio to Render the scene. Teaches you more about Daz than an hour long render, & two hours of Ye Olde Photoshoppe only teaches you to use Photoshoppe, your still going to stay around the same level in Daz as you were maybe 6 months after starting using Daz Studio.
One of the reasons for putting up a ''NO POSTWORK'' on my Renders is to show how much you can do without resorting to Postwork. It also stops the silly questions of did you use Ye olde Photoshoppe, for 'X' or 'Y'.
My personal take on the ''NO POSTWORK'' tag, is purely what I've just said, & as this thread is about your ''Daz Skills'' I'm saying this is the level I'm at now, having used Daz Studio for around 6 years now. My output may be less than in the past, between building my characters (morphs, muscles, etc) which take time, I never take a G8 figure as it comes, dress it pose it, & add a scene. I even 'Kitbash' parts of one or two buildings with the help of Blender, to make something that works for me. I can often spend around two weeks or more trying to fix a scene, before it even goes near a render setting, but I get soo much more satisfaction that way.

So if putting up a 'No Postwork' tag, in this thread is a badge of honour, then I'll wear mine with pride.

P.S. I'm usually more than happy to answer questions about how I've done 'X or Y', so long as it's understandable as a question.
we should make it a hash-tag. I don't even know how to use photoshop so all I had left was to learn how to do everything in daz.
 

drconfused

Newbie
Mar 30, 2022
94
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Yoga Inversion Series - Salamba Sirsasana - 2 more variations
Decided I would first make the posture on the G8F Dev Load and save the preset from there and add that onto the model in my scene. This way I have that extra step of applying the pose to a model that didn't have it on it to make sure I am saving things right. This brings the headstand variations to 7 in total and I think I will move to a different inversion next, probably scorpion.
Salamba Sirsasana - Headstand variation 6a.png Salamba Sirsasana - Headstand variation 6c.png
Salamba Sirsasana - Headstand variation 7a.png
Salamba Sirsasana - Headstand variation 7b.png
 

Leeduva

Member
Mar 3, 2020
376
708
yeah I love Cyberpunk. I blame Edge-Runners lol. I always loved that style and the idea of cybernetic enhancement. Plus who doesn't like cute cyborg girls?
For me it three. Ghost in the shell,Blade runner and Shadowrun. Speaking of Shadow run. I beat the first game in the trilogy but not the other two. I should make a render tribute to it.
 
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DitaVonTease

Active Member
Jul 25, 2021
609
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we should make it a hash-tag. I don't even know how to use photoshop so all I had left was to learn how to do everything in daz.

Yes, I've tried using 'Ye Olde Photoshoppe' in the past, but due to lack of pennies, never really liked it. Before Daz I used Krita, which is more of a Drawing 2D App, That's a Free Downloadable, until my hands decided they couldn't hold a pen for 8 to 12 hours a day & I was using so little, it just sat on my laptop, but It's really good for adding Text to an image/render or making a Newspaper front page, or my favourite to date, the 'Ye Terrana Codex: The Ye Terrana Codex The Coming of Futanari Angel (Copy).png Coming of Futanari' Scrolls....
 
5.00 star(s) 13 Votes