- May 15, 2020
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There is a difference to lets say adding a fire in daz and adding a fire effect in photoshop. I'm not a purist or anything but i do try to do as little post work as possible to get the desired effect, mostly for my own convenience.It's hilarious to see people saying "no postwork" as it's a some sort of badge of honor.
Your end product is a 2D image, it's not render olympics.
I'd maybe understand the sentiment in a 3D game, but lets be real, 90% of 3D games use image effects or filters.
If you render a scene from multiple pov's or just have things change in the scene its going to be very difficult to maintain continuity in the effects.
Doing more of the work in daz and less in post also has the added bonus that you become better at using the actual program.
I can see some artists using the render as some starting off point and just painting over it. A perfectly good way to use it for but the renders themselves are not going to be very good.
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