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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

bogumil

Member
May 24, 2018
183
627
Is 3d rendered beastiality allowed in this gallery? ( I am guessing not but I ask anyway :p) I am aware that majority of people find it disturbing and I am fully respect their point of view. Anyway, do you know where on F95 server I could freely publish it without hurting sbs feelings?
Thanks for directions.


session2.png
session3.png
 

DiosDecay

Member
Mar 2, 2018
282
1,664
Is 3d rendered beastiality allowed in this gallery? ( I am guessing not but I ask anyway :p) I am aware that majority of people find it disturbing and I am fully respect their point of view. Anyway, do you know where on F95 server I could freely publish it without hurting sbs feelings?
Thanks for directions.


View attachment 2263368
View attachment 2263370
A lot of things get posted here as long as it is related to DAZ Skill I think it is ok, as long as it doesn't break rule 7 or any other forum rules.

7. Content (a game, image, video, story, animation, etc.) depicting nudity or sexualization or sexual/erotic activity involving prepubescent character(s) is prohibited. A "prepubescent character" is one that visually shows no sign of puberty, or if non-visual is otherwise clearly intended to represent a prepubescent character. 2D and 'unrealistic' depictions are generally looked upon more favorably. As this involves some discretion, if you are unsure ask a Staff Member.

But maybe put it under a spoiler so if people don't want to see it they don't have to.
 

bogumil

Member
May 24, 2018
183
627
A lot of things get posted here as long as it is related to DAZ Skill I think it is ok, as long as it doesn't break rule 7 or any other forum rules.

7. Content (a game, image, video, story, animation, etc.) depicting nudity or sexualization or sexual/erotic activity involving prepubescent character(s) is prohibited. A "prepubescent character" is one that visually shows no sign of puberty, or if non-visual is otherwise clearly intended to represent a prepubescent character. 2D and 'unrealistic' depictions are generally looked upon more favorably. As this involves some discretion, if you are unsure ask a Staff Member.

But maybe put it under a spoiler so if people don't want to see it they don't have to.
Thank You for constructive response (y)
Good point with "spoiler" option
I will do that.
 

drconfused

Newbie
Mar 30, 2022
94
836
Yoga Squatting Series - Goddess Pose - Utkata Konasana - arm variation 1
Been a bit since I posted. While I have done handfuls of poses since my last post I haven't really taken the poses from the developer version of the G8f so today I figured I would get some renders done.
Goddess Pose with Goddess Arms b.png Goddess Pose with Goddess Arms c.png

Goddess Pose - Goddess Arms a.png
 
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Meh1234567890

Newbie
Mar 22, 2020
36
229
Trying to play with lighting on an image. Also trying to do a few tricks to make a render more realistic.

Question though? So, I rendered this image as a 3840x3840 .png and I used Gimp to convert it so a 1920x1920 .jpg. I heard someone on youtube say to increase realism you should render really big if you have good textures and then shrink the image. Is that true? I can't tell a massive difference, but could some of the veterans let me know if that trick works? Does GIMP work to that or do I need a different program?

The guy also said rendering as a PNG first is better. Is it better to render as a PNG then convert to JPG? Should I leave them as PNGs?
 

DitaVonTease

Active Member
Jul 25, 2021
603
1,274
Trying to play with lighting on an image. Also trying to do a few tricks to make a render more realistic.

Question though? So, I rendered this image as a 3840x3840 .png and I used Gimp to convert it so a 1920x1920 .jpg. I heard someone on youtube say to increase realism you should render really big if you have good textures and then shrink the image. Is that true? I can't tell a massive difference, but could some of the veterans let me know if that trick works? Does GIMP work to that or do I need a different program?

The guy also said rendering as a PNG first is better. Is it better to render as a PNG then convert to JPG? Should I leave them as PNGs?


I leave them as .png's, but use 'Light Image Resizer 6', too bring the size down to post here. The only way to tell if you've got it right is to blow up the image to 'life size', or up to 500% or more if you can, it should still be as detailed as you made it.
 

Techn0magier

Well-Known Member
Jul 2, 2017
1,221
4,525
Trying to play with lighting on an image. Also trying to do a few tricks to make a render more realistic.

Question though? So, I rendered this image as a 3840x3840 .png and I used Gimp to convert it so a 1920x1920 .jpg. I heard someone on youtube say to increase realism you should render really big if you have good textures and then shrink the image. Is that true? I can't tell a massive difference, but could some of the veterans let me know if that trick works? Does GIMP work to that or do I need a different program?

The guy also said rendering as a PNG first is better. Is it better to render as a PNG then convert to JPG? Should I leave them as PNGs?
That person was not wrong per see. But it is not really true if you don't know why and for what purpose. Many artists do photorealistic work directly on smaller sizes, b/c they are aiming for specific publications. For example, Instagram has a very specific format and ratio to show images, mobile devices are so small that literally, everything appears sharp on them but they can't handle mall details, prints have an additional printing resolution to deal with etc pp.
As a rule of thumb, JPEGs are for work you want to promote on mobile devices but sell otherwise. PNGs are for everything else on the internet. If you want to do prints PNG can work but personally, I recommend using TIF, less hassle if you work with tools like Rawtherapee and the companies around my area prefer TIF to do the printing. Image resolution opens a big can of worms and before you tackle that you should do what leads to the result you are satisfied with.

If you want a quick and dirty rule of thumb to deal with the early stages of that problem: Think only, what is the way you want your work to be seen. On Prints? On mobile devices via a specific app? On the web? Look at other images published there and adjust accordingly from a master file that has as many details and options as possible. (PNG/TIF)
 
5.00 star(s) 13 Votes