- Jul 2, 2017
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A lot of things get posted here as long as it is related to DAZ Skill I think it is ok, as long as it doesn't break rule 7 or any other forum rules.Is 3d rendered beastiality allowed in this gallery? ( I am guessing not but I ask anyway ) I am aware that majority of people find it disturbing and I am fully respect their point of view. Anyway, do you know where on F95 server I could freely publish it without hurting sbs feelings?
Thanks for directions.
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I would like to see the rest of their story . Besides, poor girl would welcome some warmth!
Thank You for constructive responseA lot of things get posted here as long as it is related to DAZ Skill I think it is ok, as long as it doesn't break rule 7 or any other forum rules.
7. Content (a game, image, video, story, animation, etc.) depicting nudity or sexualization or sexual/erotic activity involving prepubescent character(s) is prohibited. A "prepubescent character" is one that visually shows no sign of puberty, or if non-visual is otherwise clearly intended to represent a prepubescent character. 2D and 'unrealistic' depictions are generally looked upon more favorably. As this involves some discretion, if you are unsure ask a Staff Member.
But maybe put it under a spoiler so if people don't want to see it they don't have to.
i have no clue from where this is from but now i wanna play it!
Trying to play with lighting on an image. Also trying to do a few tricks to make a render more realistic.
Question though? So, I rendered this image as a 3840x3840 .png and I used Gimp to convert it so a 1920x1920 .jpg. I heard someone on youtube say to increase realism you should render really big if you have good textures and then shrink the image. Is that true? I can't tell a massive difference, but could some of the veterans let me know if that trick works? Does GIMP work to that or do I need a different program?
The guy also said rendering as a PNG first is better. Is it better to render as a PNG then convert to JPG? Should I leave them as PNGs?
That person was not wrong per see. But it is not really true if you don't know why and for what purpose. Many artists do photorealistic work directly on smaller sizes, b/c they are aiming for specific publications. For example, Instagram has a very specific format and ratio to show images, mobile devices are so small that literally, everything appears sharp on them but they can't handle mall details, prints have an additional printing resolution to deal with etc pp.Trying to play with lighting on an image. Also trying to do a few tricks to make a render more realistic.
Question though? So, I rendered this image as a 3840x3840 .png and I used Gimp to convert it so a 1920x1920 .jpg. I heard someone on youtube say to increase realism you should render really big if you have good textures and then shrink the image. Is that true? I can't tell a massive difference, but could some of the veterans let me know if that trick works? Does GIMP work to that or do I need a different program?
The guy also said rendering as a PNG first is better. Is it better to render as a PNG then convert to JPG? Should I leave them as PNGs?