3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

drapak12

Member
Jul 7, 2018
152
355
intriguing, tell me more.
Some correctives jmc works well with basic figure but deform geografts. Worst effects are visible when you pose figure with "Golden Palace". I could not fix it. I tried default genitalia and NGV8.
When you pose figure with attached geograft bend thights and show hidden properties. Select genitalia and choose currently used morphs. Try to set to 0 jmc_thigh*. ThighFwd_57 always helps other thigh correctors sometimes - depend of pose and figure shape.
You can fix it pemanently. Find pJCMThighFwd_57 in folder data\DAZ 3D\Genesis 8\Female\Morphs\DAZ 3D\Base Correctives, edit file in text editor, change "auto_follow" : true on "auto_follow": false. File must be decompressed with zip before editing.
It works well with genitalia, but can cause pokethru or weird effects with some clothes.
 

bogumil

Member
May 24, 2018
183
625
Trying to play with lighting on an image. Also trying to do a few tricks to make a render more realistic.

Question though? So, I rendered this image as a 3840x3840 .png and I used Gimp to convert it so a 1920x1920 .jpg. I heard someone on youtube say to increase realism you should render really big if you have good textures and then shrink the image. Is that true? I can't tell a massive difference, but could some of the veterans let me know if that trick works? Does GIMP work to that or do I need a different program?

The guy also said rendering as a PNG first is better. Is it better to render as a PNG then convert to JPG? Should I leave them as PNGs?
I understand it that the sizes of textures on genesis figures is a key here. 3840x3840 render resolution has no sense if basic skin of the model is mediocre ( for example default genesis 8 figures maps) For me 1920 x1080 works fine as long I stay with default figures. Png has no metadataloss so its good for working with( for example allow working with layers and transparency ). Jpeg files should be used only for final showing of work ( they lose a lot of data and are crappy with gimp but their weight is blessing )

For compressing to jpeg you can use Gimp but they are faster and simpler programms there. For example I recommend you Riot
You can resize and compress many pictures at one moment! There is also a good number of important settings as well.
 

Meh1234567890

Newbie
Mar 22, 2020
36
229
I understand it that the sizes of textures on genesis figures is a key here. 3840x3840 render resolution has no sense if basic skin of the model is mediocre ( for example default genesis 8 figures maps) For me 1920 x1080 works fine as long I stay with default figures. Png has no metadataloss so its good for working with( for example allow working with layers and transparency ). Jpeg files should be used only for final showing of work ( they lose a lot of data and are crappy with gimp but their weight is blessing )

For compressing to jpeg you can use Gimp but they are faster and simpler programms there. For example I recommend you Riot
You can resize and compress many pictures at one moment! There is also a good number of important settings as well.
Ok so rendering as PNG is the best way then, and then converting to jpg for the final image to upload. Most Gen 8/8.1 figures, excluding the base figure, tend to have 4096x4096 textures right? So that would mean rendering high resolution would make a difference. The next question would be... would it just be better to keep the ultra-resolution of 3840x3840 or does having that high resolution just make editing easier? I could see how compacting down would allow a number of small editing errors to be "forgiven" while still having the look of a really HD render?

Def gonna give that RIOT a try then.
 

Meh1234567890

Newbie
Mar 22, 2020
36
229
Left it as the full 3840x3840 render, and just convert to JPG after fixing some minor sins in the rendering. I still used GIMP because RIOT froze on me when I tried to optimize the PNG. Granted it did warn me that the image size was large. It just made me realize the PNGs are huge. The original PNG was 63mb vs this jpgs 6.4mb. Wow I didn't know there was THAT much difference in size between the two.
GetCaughtInMyWeb.jpg
 
5.00 star(s) 13 Votes