Just a quick suggestion, that looks like a Geometry shell used for oily/sweaty skin effects...adding either the default Genesis Female SO or bump maps as a cutout opacity will give a quick hack for not being 100% shiny (And a bonus the textures are in VRAM already)Hi guys, I'm a new 3D artist who did a little bit of rendering at the start of the year, but I was only able to continue a few days ago. I would love some feedback! Also taking requests, don't be shy. If you like my work, please check out my social medial links in my signature. Enjoy!
The arms and head have the Geometry shell with water shader, the Torso is Water shader and just the SO texture at .5 cutout opacity.