- Jun 13, 2019
- 529
- 4,680
True. Nice postwork from AI
True. Nice postwork from AI
Stable Diffusion? Pretty good job it did. How long did it take?
Yea. Didn't check, a few minutes i think.Stable Diffusion? Pretty good job it did. How long did it take?
Who will look fantastic as the game character?
number 1 for me I like the more realistic lookWho will look fantastic as the game character?
Looks great keep at it
I have nothing against AI, but there is a part of this forum dedicated to those jobs, why don't you put the jobs there?Yea. Didn't check, a few minutes i think.
I can see the useful practicality of AI however, imo, once you've given it to the AI it's no longer your own work. Personally I see it as being no different to giving it to someone else to finish it for you.I have nothing against AI, but there is a part of this forum dedicated to those jobs, why don't you put the jobs there?
as previously mentioned, I have nothing against those who use it, but I think this section is already chaotic like this, if we start loading it further with the AI argument it is unmanageable, the AI section exists, the guys who post there are more prepared, they can help you better and here we talk about daz3dI can see the useful practicality of AI however, imo, once you've given it to the AI it's no longer your own work. Personally I see it as being no different to giving it to someone else to finish it for you.
I think there is a world of difference between what you talk about and show here and what others (including me) are doing to fix things that otherwise take hours in Daz or are simply not doable there at all
in your example the original Daz render is basically a prompt for AI, water is replaced, background is replaced, hair is replaced. figure most likely too (though that one could be done in ps with liquify) - so that no longer fits in this thread
but I don't consider dodge/burn, b&w, some minor liquifying or intentional blurring or spot sharpening to be taking away from persons efforts in Daz, besides, even back in film photography days they used different tricks to get the final result they were looking for in the photo, not to mention all the work digital film footage gets before end user gets to see it
here is what only couple minutes in PS does to your example (and below the original, but without the pretentious png nonsense, 5.7MB to 500kb......)
View attachment 2760805
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This image is 95% daz generated. The changes are in line with other post processing methods. It was a test.I have nothing against AI, but there is a part of this forum dedicated to those jobs, why don't you put the jobs there?
Agreedas previously mentioned, I have nothing against those who use it, but I think this section is already chaotic like this, if we start loading it further with the AI argument it is unmanageable, the AI section exists, the guys who post there are more prepared, they can help you better and here we talk about daz3d
it wasn't a criticism, my speech was generalized, I replied to yours, but it could have been one of many, I respect those who create the work and try to improve it, but if you continue to post AI .. those who steal other people's images will also arrive and he posts them in his name, therefore each topic in his own section, for the postwork, I'm sorry but I see it differently, I find a big difference between those who do it manually and those who put it in the hands of a software, at the beginning your job was 95%duty, now it's 40%This image is 95% daz generated. The changes are in line with other post processing methods. It was a test.