3D-Daz Daz3d Art - Show Us Your DazSkill

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Jin ㋡

Newbie
Game Developer
Jun 17, 2019
73
1,814
I was using Marvelous Designer 9. I followed this tutorial , and when I save the clothing modifications and try to import them into Daz, I have a geometry error.
Please help ,I don’t know what I did wrong.
 
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Greuceanu

Member
Game Developer
Jul 28, 2017
480
1,482
Here's are a few more samples, Daz VS polished with AI (this to me is the same as using photoshop to fix renders) but the quality is in different class, am I correct?

These are drafts and I will have to rework them with a different ai model.




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What do you think? are these challenging the paradigm in a good way?
 

firogenis80

Member
Oct 11, 2019
381
1,792
Here's are a few more samples, Daz VS polished with AI (this to me is the same as using photoshop to fix renders) but the quality is in different class, am I correct?

These are drafts and I will have to rework them with a different ai model.




View attachment 2927208

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What do you think? are these challenging the paradigm in a good way?

PERFECTION . i like the way AI changes the hair … among other things
 
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Mopsi

Member
Nov 19, 2020
216
1,895
I was using Marvelous Designer 9. I followed this tutorial , and when I save the clothing modifications and try to import them into Daz, I have a geometry error.
Please help ,I don’t know what I did wrong.

Thats how I do it:

I only load the garment, change the Resolution Mode to Base and export it as an OBJ file and delete the garment.
Then I load the naked figure with shoes and put it in the pose I need and save the whole thing as a scene subset. Then I delete everything I don't need (e.g. the eyebrows or the GoldenPalace_Shell) and export the figure as Figure_PoseX.obj
I then reset the pose and export it as Figure_A-Pose.obj
In Marvelous Designer I load the A pose and the garment and simulate it. Next, I load the PoseX as a morph target to bring the figure into the desired pose. When the garment is in position, I end the simulation, select garment again and export it.
In DAZ I open the Scene Subset with the character in pose and then load the clothes (you don't change the Resolution Mode). I then select the morph file for the garment, set the morph to 100% under the parameters, and set the entry Freeze Simulation to OFF for dForce clothing and Change X Parents.
 

darkside80

Active Member
Jun 25, 2017
552
19,757
I was using Marvelous Designer 9. I followed this tutorial , and when I save the clothing modifications and try to import them into Daz, I have a geometry error.
Please help ,I don’t know what I did wrong.
Hi, i posted a video a while ago on how to simulate garments with marvelous designer and import them as morphs into daz. You can check it out if that's what you're looking for.
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May 29, 2018
163
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For the "Rock-Hard ones" Futa dicks, with a tendency for "dramatic stretching" on the clothing... :)

Stretching with the dForce Magnet plugin while using the animation timeline for shaping animation for the dick...For those about to "Rock" I salute you!


My Video_Stretching with Dforce Magnet.gif
 
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Rizo

Well-Known Member
Jul 29, 2017
1,204
5,964
Dark Water
DarkWater.png

Was making a new desktop wallpaper and wanted something simple so ended up with this.
Thought I'd share the normal res.
Since I made a 16:9 version but it's just black on either side.
Hope you like it. :)
 
5.00 star(s) 12 Votes