Sure, this is a great trick hidden away in daz that I've found useful. Load a figure with the morph you want to transfer and one you want to send it to. Here is a genesis 3 model that I've thiccified with a morph and the gen 8.1 model I posted a render of a couple days ago whom still happens to be open.
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On the figure the morphs are coming from favorite what you want to send to the other figure, the heart on the properties. Here they are all wishfully favorited but it will not be so easy as we shall see.
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Open the transfer utility.
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Unselect everything but morph targets and choose favorites on the dropdown. I choose favorites and subcomponents here, despite not being sure what it means by subcomponents. Then "Accept".
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Now we have the actual morphs on the gen 3 figure. But they aren't connected to any joint movements. The other parameters didn't transfer.
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Nevertheless the morphs still do what we want.
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Back on the 8.1 figure these are what didn't get sent over.
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If your in edit mode, which I recommend always using for just being able to set multiple parameters at once, you can right click on a parameter and see it in the Property Hierarchy.
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To replicate what's going on here you will need to copy these missing parameters on the gen 3 model and wire them up the same way.
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The morph transfer trick works on anything that has morphs. I made this script to put the morphs on these
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onto anything else. They need to be installed at the default location for the script to work.
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