- Mar 18, 2019
- 1,211
- 1,703
Actually this is an old bug, that DAZ blames on nVidia. I don't actually know who is to blame here, just what I have seen. I think it actually is an OOT bug as they seem to be the only hair asset creator that uses any kind of file with Transmitted Color. The best way to fix this (also the most tedius) is to edit the OOT Apply First duf files and make all references to any files in Transmitted Color = null.I don't know if it already has been posted.
Some help until they fix the 4.22 hair bug causing a crash.
Have a safe day, or night, or whatever
LMAO... what can I say, I love a nice bush.
I just clicked the transmitted color setting and set it to none in the surface properties, problem solved. I have never seen this bug before 4.22 though.Actually this is an old bug, that DAZ blames on nVidia. I don't actually know who is to blame here, just what I have seen. I think it actually is an OOT bug as they seem to be the only hair asset creator that uses any kind of file with Transmitted Color. The best way to fix this (also the most tedius) is to edit the OOT Apply First duf files and make all references to any files in Transmitted Color = null.
Likely the only reason this has reappeared as an issue is that most people do not use any of the beta builds, this was a bug that was reported in 4.18.xx. If you only use gold builds you likely did not see the bug until now. Still doesn't make it new, just another example of the poor programming practices the DAZ team uses.
hmm... interesting, I did not notice that, since I didn't change the face at all, probably the lighting and face expression made her look like that lolwhy she look likeYou must be registered to see the links? lol
If you read through the threads on the DAZ forums, you would have seen that almost every beta before 4.22 had this issue. But no big deal. OOT has been fixing the issue if you bought their older assets from the DAZ store.I just clicked the transmitted color setting and set it to none in the surface properties, problem solved. I have never seen this bug before 4.22 though.
Ah, okay. I imagine this one will be fixed pretty quick. I noticed there has already been a small update. 4.22.01, not sure what changed though.If you read through the threads on the DAZ forums, you would have seen that almost every beta before 4.22 had this issue. But no big deal. OOT has been fixing the issue if you bought there older assets from the DAZ store.
The simple fix of just setting the Transmitted color to none for me didn't work, because I work in Iray preview not in any of the other modes. So it fucked up every time I loaded a character with a different OOT hair asset, until I just fixed them all on my own library.
Just like the "It works for me" answer, just because you didn't see it doesn't mean the bug wasn't there.
Hello, very nice render.
We all have this JA in heart now !
What's the point of facepalming this art? What's wrong with you people?