3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

soprano31

Engaged Member
Nov 12, 2021
3,439
20,858
Oh my god,the most beautiful tattoos,
eyes that look at you in the most seductively sexy way possible,
raven black hair and the fullest voluptuous breasts,
with that little finger ready to exhibit her divine paradise.

A real pleasure to be able to continue looking at this,
truly masterfully heavenly gorgeous erotic art as always,Emess3D !! :love::love::love:
 
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Emess3D

Member
Nov 10, 2022
195
6,123
Oh my god,the most beautiful tattoos,
eyes that look at you in the most seductively sexy way possible,
raven black hair and the fullest voluptuous breasts,
with that little finger ready to exhibit her divine paradise.

A real pleasure to be able to continue looking at this,
truly masterfully heavenly gorgeous erotic art as always,Emess3D !! :love::love::love:
thank you, glad you like it :)
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,816
23,259
Okay, guys, tell me which one you like better.

Sister's a nerd

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stern older sister

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Ver2 for both. The darker hair is okay, but looks too grey in both versions.
 

m4dsk1llz

Engaged Member
Feb 13, 2019
2,694
18,285
I don't know if it already has been posted.
Some help until they fix the 4.22 hair bug causing a crash.


Have a safe day, or night, or whatever ;)
Actually this is an old bug, that DAZ blames on nVidia. I don't actually know who is to blame here, just what I have seen. I think it actually is an OOT bug as they seem to be the only hair asset creator that uses any kind of file with Transmitted Color. The best way to fix this (also the most tedius) is to edit the OOT Apply First duf files and make all references to any files in Transmitted Color = null.

Likely the only reason this has reappeared as an issue is that most people do not use any of the beta builds, this was a bug that was reported in 4.18.xx. If you only use gold builds you likely did not see the bug until now. Still doesn't make it new, just another example of the poor programming practices the DAZ team uses.
 
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Night Hacker

Forum Fanatic
Jul 3, 2021
4,816
23,259
Actually this is an old bug, that DAZ blames on nVidia. I don't actually know who is to blame here, just what I have seen. I think it actually is an OOT bug as they seem to be the only hair asset creator that uses any kind of file with Transmitted Color. The best way to fix this (also the most tedius) is to edit the OOT Apply First duf files and make all references to any files in Transmitted Color = null.

Likely the only reason this has reappeared as an issue is that most people do not use any of the beta builds, this was a bug that was reported in 4.18.xx. If you only use gold builds you likely did not see the bug until now. Still doesn't make it new, just another example of the poor programming practices the DAZ team uses.
I just clicked the transmitted color setting and set it to none in the surface properties, problem solved. I have never seen this bug before 4.22 though.
 
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5.00 star(s) 13 Votes