Are you making a Total Recall remake project ?
Thank you for the pointer, Geralt. If you had not mentioned that it is soft light at play in those renders, I would not have noticed it probably. You have more experience and knowledge than me. I add that type of lighting to my list of things to try.Thank you Jumbi! Soft light is something, right? Allows you to do real magic.
25,000 samples are a waste for most scenarios, IMHO. With proper lighting, you should be able to render without grain or fireflies with the default 5000 max samples.Hi everyone, I have been working on a visual novel but yesterday I realised the intro isn't interesting so I'm going to remake it. I need to improve my rendering abilities as well and did this test render for the new characters when I remake my game. Can anyone give me any tips for rendering? This took me about 3 hours with 25000 samples which I know is an extremely long time. Should I do less samples for my renders?
One problem with this render is that I'm not using any iray planes. I used 4 before to cutt off everything the camera can't see but for some reason it made the scene extremely bright from the light somehow so I got rid of them. What do I do to fix this?
Also I did this render without any lights because I don't really know which lights are appropriate to be honest. Is just 1 spotlight on the characters good generally or should there be more lights? I'm going to retry rendering with a light and see how it goes this time.
Also just any general tips on how it looks and feedback would be nice Thank you!
Try Render Studio 3 HDRI, i mostly use them for spotlights.Thank you for the pointer, Geralt. If you had not mentioned that it is soft light at play in those renders, I would not have noticed it probably. You have more experience and knowledge than me. I add that type of lighting to my list of things to try.
And once again, very nice renders. Love them.
I really like the skinOkay here is one more Luna, labeled her a PAWG but didn't really show off the Phat Ass....
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