The second main character of our upcoming game, our lovely Marilyn in her full glory. Managed to render this without no postwork just like the previous image. We are currently trying to settle on a baseline quality for the game. Our aim is to render everything from DAZ 3D and use them without any postwork while maintaining a good lighting to focus on all the ''important'' parts. We really want everything to feel natural without the use of fake lighting meaning all the lights in the scene lighting up the environment and our characters should come from actual light sources like lamps, electronic devices, moon, sun etc. Hope you like her and our approach on the natural lighting <3
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