- Sep 19, 2020
- 390
- 2,271
Yes. I wondered this myself and you can change clothes, hair, props etc, YMMV . I have not tried any complex scene or something, but this was a super quick attempt at just changing the materials of everything in this quick lil pinup scene with this FilaToon shader.Could this shader be applied to any asset? I was considering learning Blender to create anime characters, but now I’m tempted to reinstall Daz instead.
That is an endless path, good work tough!
go to parameters/Mesh Smoothing➔Smoothing Iterations (change the value)i know this is a render only thread but i don not know where else to ask about this..
how can i fix the issue below..lowering mesh smoothing does not help though it reduce the quantity of the error but i need higher mesh smoothing
What kind of AVN do you want to be written?
I don't know if that's the case, but that looks like the kind of issue that may arise when you pose Dforce clothing without running a dforce simulation. If that top is indeed Dforce, your best bet is simulating the pose.i know this is a render only thread but i don not know where else to ask about this..
how can i fix the issue below..lowering mesh smoothing does not help though it reduce the quantity of the error but i need higher mesh smoothing
Scene → select outfit → hip → find right arm, scale up a bit, then enable smooth iteration; that will probably fix it. If it doesn't, increase collision iteration too. (You can bend/twist, etc., too if scaling up doesn't work.)i know this is a render only thread but i don not know where else to ask about this..
how can i fix the issue below..lowering mesh smoothing does not help though it reduce the quantity of the error but i need higher mesh smoothing