First I really want to know how she got those scars and what base you are using.
Second, She looks like one of the girls on Overwatch (which is good) Bridgette.
Third not bad considering what you have to work with. Decent lighting, Composition, and textures all look great
The story behind her scars is tied to her background... Ooooh, mysterious
Let's just say they're not unrelated to her lovely nickname of "Bearkiller".
The used asset was found in a bundle but the scars can be found there:
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I've forced it on my female model, and it worked quite well.
You're rendering on CPU, and in the meantime i'm complaining that my GTX960M is not enough xD I'm full of admiration for your patience
Patience is a virtue... and it's good to have a movie or two on the side ;p
But I'm quite frustrated not to be able to try more complex settings. I'm waiting for the end of the month to buy a good graphic card (just started a new job, so I can finally afford one
)
for rendering cpu-it is fantastically good pictures
Thanks, I've been cheating with Lightroom post op (luminance up to 50 and here we go)
If I didn't, they would look like this with a lot more noise