3D-Daz Daz3d Art - Show Us Your DazSkill

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Feb 9, 2019
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SStyliss3D

Active Member
Sep 7, 2016
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Might the prop came without textures and you have too apply them manually, select the item in surfaces tab.
Where did you got the assets from? or what environment is that?
Its ok i found the problem wasnt the full set loaded :)..thank you anyways for your replies :)
 
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Dripping

Well-Known Member
Feb 16, 2019
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3rd Render here,i dont know what im doing wrong and pergola>>prop has no colores!!! View attachment 440535
It very much looks like something I'm experiencing these days with older props: they're 3Delight, and sometimes upon conversion become emissive. So in that case, I'd look through the shaders of the surfaces that turn out brightest in your render, check whether it has an entry "Emission Color" on the surfaces tab.
If it doesn't, it's a 3Delight shader, so you'll need to convert it.
In your smart content, pick the files tab, go to shaders -> Iray, and apply the !Iray Uber Base.
The surface should now have an "Emission Color" entry. Make sure its color is BLACK (no emission).
 

YaYa_UnTIN2

Misunderstood Thinker
Donor
Dec 19, 2017
596
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It very much looks like something I'm experiencing these days with older props: they're 3Delight, and sometimes upon conversion become emissive. So in that case, I'd look through the shaders of the surfaces that turn out brightest in your render, check whether it has an entry "Emission Color" on the surfaces tab.
If it doesn't, it's a 3Delight shader, so you'll need to convert it.
In your smart content, pick the files tab, go to shaders -> Iray, and apply the !Iray Uber Base.
The surface should now have an "Emission Color" entry. Make sure its color is BLACK (no emission).
Hi Dripping,

Thanks for posting your rendering tip. I've saved it in a text file just encase I experience the same problem with older non Iray items not showing their base shaders.

Always learning. :)
 
5.00 star(s) 12 Votes