The hair and the shirt look pretty good after post work, but I kind of like the face left alone. Right now in the right image her face is very white, as if she were wearing some crazy make up. Maybe tone it down a bit. Also, maybe raise the blacks or shadows as the shirt right now is just a bit too dark and we don't see any definition.Hi,
I've been thinking a lot lately about diving in and doing some prototyping game art for a "not currently in production" VN game.
I want to use Daz3D characters (I will customize my own), use PS to do the post work after rendering and then use that art to flesh out a Ren'Py game.
I watched some tutorials on Daz3D portraits and I've tried out what I was taught.
Here is a side by side of the before and after - render vs post work (not perfect - I know).
I've rendered my very 1st Daz3D character bust, please tell me what you all think. Tips?You don't have permission to view the spoiler content. Log in or register now.
Thanks
Good work, keep at it.