The new Genesis 9 model looks great. A good improvement over 8 and definitely better than the 3.Ashshai G9F View attachment 4420464You don't have permission to view the spoiler content. Log in or register now.
The new Genesis 9 model looks great. A good improvement over 8 and definitely better than the 3.Ashshai G9F View attachment 4420464You don't have permission to view the spoiler content. Log in or register now.
Some of them are great "out of the box" but... IMO, many of the G9F figure's proportions seem a little off. And many of their skin textures look kind of "waxy" to me too.The new Genesis 9 model looks great. A good improvement over 8 and definitely better than the 3.
The gap between ear to eye is absurd. The joints bend odd too. You should always load them into the Base 9 model if you have an issue with crappy geometry. You cal also find some good skin textures to shove onto them. Don't forget you can mess with surfaces and drive yourself crazy with all those little sliders.Some of them are great "out of the box" but... IMO, many of the G9F figure's proportions seem a little off. And many of their skin textures look kind of "waxy" to me too.
I usually add some texture tricks (adding skin noise, etc.) and adjust height, size, and proportions. But DAZ, IMO combining women and men to a basic shape was questionable, as they have different skeleton structures.The gap between ear to eye is absurd. The joints bend odd too. You should always load them into the Base 9 model if you have an issue with crappy geometry. You cal also find some good skin textures to shove onto them. Don't forget you can mess with surfaces and drive yourself crazy with all those little sliders.
FN ALICE has the worst joints and clavicle issues.
View attachment 4424658
I noticed the other day when I loaded some characters how you tend to assume character height is factored in.I usually add some texture tricks (adding skin noise, etc.) and adjust height, size, and proportions. But DAZ, IMO combining women and men to a basic shape was questionable, as they have different skeleton structures.
what worked for me was that once I stumbled upon an asset that really looked great out of the box, I tried to dissect it to reveal the secrets. Skin "Noise" is one of those things.I noticed the other day when I loaded some characters how you tend to assume character height is factored in.
But noticed one quite menacing looking man was very tiny when stood next to a woman.
Skin noise sounds interesting. I really need to learn more about this whole process. I've gotten lazy with tutorials recently.
Killer-Lightning! Fantastic!
I'm always impressed seeing pretty G9.