3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Lewd Monkey

Member
Sep 17, 2022
212
1,389
Photoshop is too expensive...:FacePalm:, but hey, GIMP exist XD, I usually do my postwork using GIMP tweaking Exposure and Curves, don't know if the changes I make are the best but I'm happy with the results :HideThePain:.
Just adding my two cents here, post work to me is a complement to the render and also a way to fix small stuff(like poke througs, textures, etc)
If you take your time to set up your lights, enviroment, model, etc. 95% of the times you'll get a very good render, post work can polish it even further. Maybe the lighting, colour, contrast on the render didn't came out the way you intend you can work that on post production.
Just to give you an example if you look at Mr. Vargas render of widowmaker(looks amazing by the way) a few posts up, you can tell what he actually did in post to give his render a more polished look, to give it a little more "oomph" but I'll bet you money if he showed a non edited version it would still probably look great. And yes photoshop is expensive and it's business model isn't consumer friendly at all, but GIMP exists and it has a new update which actually is pretty good not gonna lie. So download it and take it for spin, don't be afraid to experiment with stuff and if you're lost and need help on how to use it, there's alway youtube and help section on the forum.
Sorry for the lenghty post, if it brakes any rules fell free to delete it.
 

sineraser

Active Member
Feb 9, 2022
827
13,927
So much amazing artwork in this thread. And most of you know this, but I see a few who don't... post edits matter! They can totally take your artwork to the next level. Just google white-balancing in Photoshop as a starting point and go from there. I'm always down to help anyone find their color palette... your artwork deserves it!

View attachment 4780196
Photoshop is too expensive...:FacePalm:, but hey, GIMP exist XD, I usually do my postwork using GIMP tweaking Exposure and Curves, don't know if the changes I make are the best but I'm happy with the results :HideThePain:.
Just adding my two cents here, post work to me is a complement to the render and also a way to fix small stuff(like poke througs, textures, etc)
If you take your time to set up your lights, enviroment, model, etc. 95% of the times you'll get a very good render, post work can polish it even further. Maybe the lighting, colour, contrast on the render didn't came out the way you intend you can work that on post production.
Just to give you an example if you look at Mr. Vargas render of widowmaker(looks amazing by the way) a few posts up, you can tell what he actually did in post to give his render a more polished look, to give it a little more "oomph" but I'll bet you money if he showed a non edited version it would still probably look great. And yes photoshop is expensive and it's business model isn't consumer friendly at all, but GIMP exists and it has a new update which actually is pretty good not gonna lie. So download it and take it for spin, don't be afraid to experiment with stuff and if you're lost and need help on how to use it, there's alway youtube and help section on the forum.
Sorry for the lenghty post, if it brakes any rules fell free to delete it.
Well quite an interesting conversation, I appreciate using post work - we all see great work of mentioned Mr. Vargas or for example Pristine Renders and many more - there are lots of post work and it makes them work so great and unique, the level of professionalism and artistry to which I aspire and work of those artists are the reason I started doing renders myself.

But also there are a different approach - there is quite a big group of artists which dont actually use much of post work, they relay on daz (or different programs) solely and try to use render settings functions in those programs and use in a way that achieve a level of raw render which doesn't require any post work after all. I must admit that myself I barely use post work and mostly relay on daz itself, of course I use gimp a bit for but mostly for fixing occasional clippings and for adding text or watermarks (photoshop is a bit to expensive, at the moment paying £21 monthly subscription is a bit it much for me),

but maybe I am wrong, maybe adding some post work would give some depth to my renders or better quality, idk, maybe some artist look for what I do and think they could do better and maybe they right, at the moment I am quite happy with my renders but when I look back what I did a year ago I know I wouldnt publish it today and maybe in a year it will be the same with my current work lol
 

Troxvi

Member
Mar 9, 2019
292
3,096
Collins family Dinner(Request)
DebraFootjobAU.jpg
New Kings Hill Stories

Rori Collins: You should have seen it Luke, Hana just told the creepy guy to fuck off an he ran way
Oswald Collins: She is quite the young lady, your girlfriend
Rori Collins: I know, she's so cool don't you think Luke?......Luke?
Luke Collins: What?.. shit sorry Rori, got distracted
Rori Collins: Oh.. by what?
Luke Collins: I….. nothing
Debra Collins: Nothing? well that wasn't very nice Luke


Featuring from left to right

Debra Collins
Rori Collins
Oswald Collins
Luke Collins
Henry Collins


If anybody has any situations they would like to see my OC's in, let me know, im all-ways looking for new ideas and inspiration.
I also do commissions and you can support my work on Patreon or Subscribestar or join the free tier to see what i'm working on atm.

Image created with Daz studio 4.22 Pro.
Assets acquired from daz3d.com, renderosity.com and renderotica.com
Post-work done in Photoshop.
All characters er made by me.
 

PKerchu

Member
Jul 28, 2023
255
543
Just adding my two cents here, post work to me is a complement to the render and also a way to fix small stuff(like poke througs, textures, etc)
If you take your time to set up your lights, enviroment, model, etc. 95% of the times you'll get a very good render, post work can polish it even further. Maybe the lighting, colour, contrast on the render didn't came out the way you intend you can work that on post production.
Just to give you an example if you look at Mr. Vargas render of widowmaker(looks amazing by the way) a few posts up, you can tell what he actually did in post to give his render a more polished look, to give it a little more "oomph" but I'll bet you money if he showed a non edited version it would still probably look great. And yes photoshop is expensive and it's business model isn't consumer friendly at all, but GIMP exists and it has a new update which actually is pretty good not gonna lie. So download it and take it for spin, don't be afraid to experiment with stuff and if you're lost and need help on how to use it, there's alway youtube and help section on the forum.
Sorry for the lenghty post, if it brakes any rules fell free to delete it.
Sadly, most of the times I have to do Post Work, because I use an old Laptop to render and I can't experiment with lighting, some times I get too much light or shit like that, also, I render a lot of scenes by sections, like using Canvas, then I put them all together using GIMP.
 
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5.00 star(s) 13 Votes