PikZik
Member
- Oct 3, 2020
- 354
- 8,563
There are different ways to do a night scene.I always run into problems lighting night scenes, so i grabbed an old scene an started another try. Does it look real? What do you think?
Here are some methods (and surely there are more), hope it will help you.
All the pictures rendered at 1080px - 10k iterations in an average of 5mn (but I have a laptop with a 4080 12Gb).
First, the HDRI.
You can use a HDRI only or add a Point Light to simulate street light.
HDRI Only.................................................................................HDRI + Point Light


Second, the infamous Day for Night, with or without Point/Spot/Ghost/Emissive Light (your choice). Can be useful but tbh I think it's a tad unnatural.
For this technique, you have to set a HDRI or Sun-Sky daylight and, in Tone Mapping, put a yellow/orange-ish color in the White Point setting then tweak the Exposure/Shutter Speed/F-stop as you like.
Day For Night.................................................................................Day For Night + Point Light


Third, you also can do what Cake Slayer 3D already told you, the Sun-Sky.
If you want to use this method and still add an additional light, you have to use Dome and Scene and get rid of the Environment map.
Sun-Sky with Point Light

And last but not least, you can go all the way and use HDRI-GhostLights-Emissive Lights and Spot Lights (I know it's scary

And voilà, I hope this long, long post will be useful and not too boring. If you want more explanations -> DM.
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