3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

zOh

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May 4, 2020
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girl is hot, pose is sexy, but something is odd about light :unsure:
Presumably she's being awoken in the middle of the night by somebody knocking on her bedroom door. Which means the light illuminating her is the hallway light. IMO it's way too bright for a hallway light at night.

Edit: Forgot the title is "coming to bed?".

Edit: It's also too hard.
 
D

Deleted member 1427961

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How do you get such good detail? do you bring it out in Photoshop?
I try to use the best materials that I can that also works with my vision, I also use a bunch of custom shaders like the one I used on the hair. I have a bunch of really good morph packs that allow me to add in a lot of smaller details on the characters, I tend to focus the most on the face details. I also render my characters as of recent at subdivision level 4. I also do a lot of pose and expression adjusting by hand to make sure nothing looks too strange. Once I render a portrait I run it through intel denoiser before bringing it into photoshop. When I get into photoshop I sharpen the image to gain back some detail that is lost from denoising, then I bump up the vibrance by around +25 or +30, after that I adjust the curves slightly to bring out the highlights a little more. If there is a color that's too strong after that then I will tone down that color until everything is balanced. That's usually all I do when it comes to post work.
 
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5.00 star(s) 13 Votes