- Nov 16, 2017
- 216
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Ask and it will be given to youHi guys, I want to figure out if I enjoy making a game so I started creating a character to create some scenes I have in mind. Before diving into it too deep I'd appreciate your feedback. I'm not that happy with her hair (seems a bit high on her head), her eyes seem a bit dead and her skin is too perfect and too dry like she took a bath in makeup powder. Any advice on how to improve her? I would really appreciate your input.
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Have a look thru anyother figures you have, to add a little shine to her skin, play around with the settings on her hair, you should be able to tweak it to your liking. As to her eyes, a little make-up & expression can work miracles on eyes. There are also some lighting add-ons to highlight the eyes.Hi guys, I want to figure out if I enjoy making a game so I started creating a character to create some scenes I have in mind. Before diving into it too deep I'd appreciate your feedback. I'm not that happy with her hair (seems a bit high on her head), her eyes seem a bit dead and her skin is too perfect and too dry like she took a bath in makeup powder. Any advice on how to improve her? I would really appreciate your input.
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Thanks you very, very much!Ask and it will be given to you
Your character is fine, but looks kinda "standard", at least for my taste. It can fit in a VN, but for a main character I'd put a bit more personality in it. There are many nice morphing packs for body and face to give a simple G8F a unique look. I'm not a fan of the hair either, but mostly because of it's quality. Some hair assets provide their own hairline adjustment, otherwise some head morphs can help. Regarding the skin you can look for other character assets. Even if the shaping doesn't meet your requirements the skin can be used separately on the G8F. Furter improvements for a bit more structure can be done via the bump map value in the "surfaces" pane. More imperfections and other stuff can be done with Skin Builder and, if you have saved the surfaces from SB in your dedicated folder, with Photoshop or any other image editing software.
Edit (forgot about the dead eyes): This is often solved with rotating the perspective a bit and the pose the eyes back to the camera/viewer, so the pupils aren't exactly centered in the eye hole. A different eye color can also help sometimes.
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For the main character you need to make sure the hair is easily posable (thank me later). you don't want her hair sticking into the air when she is looking up for instance. I have literally rejected hairstyles because they don't have great options for posing them. Or go with a updo hairstyle saves a lot of trouble. (my female lead will often wear her hair in a bun for instance)Hi guys, I want to figure out if I enjoy making a game so I started creating a character to create some scenes I have in mind. Before diving into it too deep I'd appreciate your feedback. I'm not that happy with her hair (seems a bit high on her head), her eyes seem a bit dead and her skin is too perfect and too dry like she took a bath in makeup powder. Any advice on how to improve her? I would really appreciate your input.
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I prefere picture 1 with the boobs of picture 2. No offense, but her face looks like she's a Karen. Really great work though.