Great Render - Love all the small details you incorporated. A pure example of one picture tells a whole story
#2 the colors are richer,.. I output 99% of my renders to exr then color correct and other things in PS, depending on the scene I will also output a canvas for each light in the scene to perfect my visionSo I tried exporting my render as an .exr to get better color accuracy, which version do you guys think is best?
Version 1: View attachment 1600864 Version 2: View attachment 1600867
I personally like the first one but i'am pretty newbie when it comes to color correction and all of that.So I tried exporting my render as an .exr to get better color accuracy, which version do you guys think is best?
Version 1: View attachment 1600864 Version 2: View attachment 1600867
That's a ZIT! not a head.....Why does she have two heads?
I tried tweaking the colors of the exr and I think it turned out better, 1 light 200 samples (no post processing):#2 the colors are richer,.. I output 99% of my renders to exr then color correct and other things in PS, depending on the scene I will also output a canvas for each light in the scene to perfect my vision
Light Complexity of Realtime Game Rendering we currently enter in the most Complex AAA titlesStay back, I got this!
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Hypothetically - With Unreal Engine 5 - The Last of Us Part III would really have a chance to look like this. Like a DAZ render - but Realtime, 60fps!Light Complexity of Realtime Game Rendering we currently enter in the most Complex AAA titles
nuke is good just couldnt tell you how to do shit in there,...I tried tweaking the colors of the exr and I think it turned out better, 1 light 200 samples (no post processing):
View attachment 1601455
What stuff do you recommend doing when it comes to post processing? I am using Nuke instead of PS for now, pretty awesome tool so far.