I feel in the oddness of adding dominant driven actions in the game is part of the game setting, as stated very often. The character given is not a blank slate to drive off of, there are certain traits that make them a sympathetic orphan. We see how characters do see that there are issues in this town, and even Doren gives them a safe place to stay. In a matter of speaking, there could be a simpler way to add both dominance and violent actions in the long run. I am not a person who wishes for any of these options, however, I believe the ideas could allow for a greater audience appeal and maybe even calm the "More dominant actions please!" dialogue every. single. page.
Disclaimer: Please acknowledge that this game is still in ALPHA and should not be judged as a game nearing final stages. There also seems to be a belief among some that this game is developed as poorly as Corruption of Champions or Lilith's Throne. Vrelnir and his team give frequent updates, normally packed with content, most of which is planned far in advance. I am sure there are plenty of features of the development map that haven't even been alluded too yet, and it is foolish to assume one's personal appeals could steamroll this.
DOMINANCE
An expansion into prostitution would give plenty of wiggle room in this area. Clients may request a more dominant approach, including different positions depending on available genitalia. This can also go into the sex toy arena, as strap ons become available. (This could also work for crossdressing PC's).
When it comes to dating, as the paths begin to get fleshed out so could relationship routes. With certain characters such as Avery or Eden, you may get locked out of dominance. Robin and Whitney would depend on their dominance levels, adding another option than just getting rid of Whitney. (EX: If you were to make Whitney submit, your roles would reverse. School reputation would stay high, but delinquency would plummet. The linear approach gives consequences to the sandbox.)
VIOLENCE
It must be acknowledged that the character does not start as a violent person. They are kind, generous, obviously giving Robin some reason to love them. However, as trauma begins to build up and control begins to slip, they may exhibit more "unhinged traits". As the PC becomes visibly disturbed, that also reflects in their actions. Even coming back from it leaves them with a hardened exterior. This allows more actions, rape at the pillory, harassment options that previously only NPC's could do, murder... In essence, this would be another soft end. Someone hurt so much they had to take it out, twisted by the town itself. I hope this would also cause the player to reevaluate their actions, turning this game from an extreme sex simulator with the plot on the side to even more, because at some point you begin to hurt the ones most important to you as well.
I personally believe this is the only case in which the PC could exhibit this behavior without ruining the guise of the game. It wouldn't require a separate mode and would make it that much more important to strive to get out. This is more an endgame situation to me, where there can be multiple endings depending on your actions much like Undertale or Mogeko Castle.
If anyone has any other ideas, queries, or concerns please respond! These just came off the top of my head but I am really looking forward to the fleshing out of DoL :>. I'm a little strange to play sex games for the plot... but horror games just don't have the same psychological flare they used to. I'm probably projecting a little myself, but I hope you all enjoyed these : D
Remember that I'm not a personal fan of PC Dominance and violence, so this a prominently unbiased view.