Yeah, i was thinking about this quite a bit actually and the idea i came up with is after the dismissing Whitney event, as i said you'd get a trauma meter. It would start out at 50% and you could either help her get through it, meaning she would once again become a love interest but act less like a bisch. Or maybe increase her trauma meter which i thought could act like a "soft dismissal" where she would get removed from the game like the regular dismissal but instead of getting kidnapped she would just not come to school anymore... Or get out of her house. This would be mainly for the people who don't like Whitney but feel letting her get kidnapped is too evil. In addition i also thought up a story line to go with it, like after the dismissal event she doesn't show up to school and her cronies ask you to check up on her since you were last seen with her or something. After which you go to her house and there you could learn more of her backstory and her house could be a place where you could meet her everyday like Robin in the orphanage or Sydney in church. I dunno, maybe it's dumb. Still, i feel like a little more work on her would make her more appealing to romance.