PurityGuy
Newbie
- Apr 12, 2020
- 31
- 94
You know, this might be looking too deep into it, but that was something that always bothered me about games like DoL, CoC, Lilith Thrones, and the likes. NPC's never seem to recognize anyone else but the player, so it never even gets brought up from NPC A that you're also fucking NPC B or that they saw you hanging out with NPC C. I wish more games built around the idea that NPC's should be just as empathic of each other as they are of the player or at least somewhat. I get that no one wants to be locked out of a follower's/companion's/lover's plot line or relationship just because they already have one with another NPC, but at least having something like having to sneak in a client so Robin or anyone else that might normally care would humanize the characters better than them just completely ignoring it. The game should still allow multiple relationships, even when they are aware of each other, but at least having them recognize each other would be interesting at least. There's even characters in CoC that I remember that act as though you are the only one for them even though there's several others who act the same way.
It is especially funny how both Whitney and Kylar seem to be completely oblivious of the MC having a relationship with the other even though virtually every other NPC at school is aware of it.
This is actually something I tried to remedy with the Love Interest dialogue system, but it's far too barebones as of now. Named NPCs will react in a particular way if the player slips and mentions their Love Interest. For example, Kylar might say something like "Robin can't take care of you like I can!" and get an increase to jealousy. Mentioning the Black Wolf will result in a boost to Deviancy fame.Robin does once in a cafateria event when you go with Witney for "oral lessions" but you have to pick the right choices to get their reaction. That's the only one i can think of. Good point.
I hope to make improvements to the system soon.
Also, it should be noted that Robin and Avery actually have a few interactions too. Most players likely miss it due to Avery being a "later game" NPC, and the requirement of love from both Robin and Avery.