ThisIsMe88
Member
- May 12, 2018
- 386
- 559
What is the most effective way to deal with damaged clothes ? I can't quite wrap my head around the two systems in place : the box and the chip.
As I understand the chip, it replaces clothes once they're destroyed if you got enough money to buy them again. Fair enough, except that "frayed" clothes get ignored by the "outfit" system which automatically equips clothes. Therefore, "frayed" clothes stay in my wardrobe for ever, unless I manually equip them, to bring them to the tailor and have them repaired one by one ?
As I understand the box, it takes everything in the wardrobe and then... I don't know? Why would it also take clothes that aren't damaged ? How long do I have to wait before I get them back ? How much will this cost me ? Instructions are sketchy at best.
All in all, I would prefer a single repair button on the wardrobe tied to a sewing skill learned at school maybe, or clothes repairing automatically over time, or just get rid of the clothing damage system altogether. Clothes could be torn during battle and what not, but would then be restored to pre-battle state after.
As it stands, the clothing system seems way too micro-heavy for my tastes. Please DO change my mind.
As I understand the chip, it replaces clothes once they're destroyed if you got enough money to buy them again. Fair enough, except that "frayed" clothes get ignored by the "outfit" system which automatically equips clothes. Therefore, "frayed" clothes stay in my wardrobe for ever, unless I manually equip them, to bring them to the tailor and have them repaired one by one ?
As I understand the box, it takes everything in the wardrobe and then... I don't know? Why would it also take clothes that aren't damaged ? How long do I have to wait before I get them back ? How much will this cost me ? Instructions are sketchy at best.
All in all, I would prefer a single repair button on the wardrobe tied to a sewing skill learned at school maybe, or clothes repairing automatically over time, or just get rid of the clothing damage system altogether. Clothes could be torn during battle and what not, but would then be restored to pre-battle state after.
As it stands, the clothing system seems way too micro-heavy for my tastes. Please DO change my mind.