You want beat Eden to pulp and have a relationship afterwards? Seems perfectly reasonable...That's not what I want. I want my character to be able to have a relationship with Eden without being a slave/pet and getting Stockholm Syndrome.
You want beat Eden to pulp and have a relationship afterwards? Seems perfectly reasonable...That's not what I want. I want my character to be able to have a relationship with Eden without being a slave/pet and getting Stockholm Syndrome.
lol I think he said that in a figurative sense, I think he likes the idea of a hunter character like Eden. But the way the character is written currently in the game, you can only at best have a captive type of relationship, and the poster wanted to have a wholesome relationship with Eden akin to Robin.You want beat Eden to pulp and have a relationship afterwards? Seems perfectly reasonable...
Dunno, after the last updates there is hardly anything left of the captivity.lol I think he said that in a figurative sense, I think he likes the idea of a hunter character like Eden. But the way the character is written currently in the game, you can only at best have a captive type of relationship, and the poster wanted to have a wholesome relationship with Eden akin to Robin.
That's why he said that he wish he could "beat some sense" into Eden, so to speak, for them to stop being a creep.
actualy i look at jurnal regulary, problem is as other poster pointed out - you have that info at begining and then nothing.if you contonue game next day of after some break is is very easy to forgot that today is that day.Someone's not reading their journal lol.
All the other events will be listed there.
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That's understandable, Even I'm guilty of forgetting stuff. (Bless savescumming for that)actualy i look at jurnal regulary, problem is as other poster pointed out - you have that info at begining and then nothing.if you contonue game next day of after some break is is very easy to forgot that today is that day.
or to forget on it during daily rutine.
The game already has a Robin.That's not what I want. I want my character to be able to have a relationship with Eden without being a slave/pet and getting Stockholm Syndrome.
That's gon' be a problem, this game's whole theme is us adjusting to the place using our wits, we don't get to change anything major.That's not what I want. I want my character to be able to have a relationship with Eden without being a slave/pet and getting Stockholm Syndrome.
You understood me perfectly, thank you.lol I think he said that in a figurative sense, I think he likes the idea of a hunter character like Eden. But the way the character is written currently in the game, you can only at best have a captive type of relationship, and the poster wanted to have a wholesome relationship with Eden akin to Robin.
That's why he said that he wish he could "beat some sense" into Eden, so to speak, for them to stop being a creep.
Well, despite the illusion of open-world game setting and a wide gallery of NPCs, the very engine of the game is quite restrictive in your freedom of choices. It appears to be a life-sim type of game, but it's only a very detailed virtual novel really. It's HTML after all. Thus, you can only have relations with this or that character/object/area which have been scripted into the game. The generally universal mechanics of the battle/sex minigame combined with a lot of randomly generated encounters thrown at the paperdoll-customizable MC may fool the player into thinking they're navigating through an in-game world where everything is possible, but in actuality not a lot is possible. Significant NPCs behave in a stiff, predictable manner, glued fast to their events and not existing outside of those events. Asking for character X or Y to behave in a particular manner is a reader fan request. The dev will need to add more content and write tons upon tons of lines for Eden to become someone a bit more than a single minded MC-obsessed hunter living in a forest tied to their boring daily schedule. What actually happens with each new update of DoL is more new loosely tied smut stories being added in such a smart way as not to ruin the overall balance of the game's narrative structure. It's like a new fascicle of your favourite literary serial.You understood me perfectly, thank you.
How are you able to write this much text, yet convey no meaningful information whatsoever? Honestly that's kinda impressive. Actually this reads like a copy-pasta the more I look at it.Well, despite the illusion of open-world game setting and a wide gallery of NPCs...
I know what you mean, but I think the solution is an expansion to Eden's rougher side. The softer Stockholm syndrome Eden content is good, it just needs more sour to balance the sweet.Dunno, after the last updates there is hardly anything left of the captivity.
Once you are allowed back into town you can do what you want.
If Eden sees you, you tell them some BS, take a stroll in the park and everything is fine.
I almost feel sorry for Eden.
Yes, opponents could drop out one by one. But you had no control over it. You could only target body parts, but not body parts of some one specific."NPCs can now be targeted individually during encounters with multiple NPCs. They have individual pain bars, and can be knocked out of combat one by one, but still share arousal. Defeating an NPC reduces pain and arousal. Thanks to Rukarin."
Wasn't there briefly something like this in the game before? I seem to recall being about to defeat one character at a time before.