Signtist
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- Jun 8, 2017
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Haha, imagine someone stuffing an omelette into their pocket and pulling it out days later as a gift. Delicious.I think food is for gifting to others. Though that would be a good idea.
Haha, imagine someone stuffing an omelette into their pocket and pulling it out days later as a gift. Delicious.I think food is for gifting to others. Though that would be a good idea.
Food's just for gifting like sparrow_rose says, but actually eating it yourself would make sense. It's on the to-do list. It'll likely influence stat growth, but I haven't worked out the deets.What is the point of the kitchen? I made an omelette and I can't even eat it. I was hoping it was the key to removing fatigue since sleeping for 8 hours only removes 1/3 of the fatigue bar thanks to the annoying insomnia trait I somehow started the game with.
I haven't heard anything back yet. Neither has my co-dev PurityGuy, who has been emailing them a lot. It does seem very possible that the ban has something to do with the online safety act, but unless they tell us, we can't be sure. It's possible SS doesn't know either, if something else pressured them, but if so it would be good to know at least that much.Saw someone talking about this dev being banned from SS in another thread. Has the dev heard anything back from them yet? I was reading a bit of the thread and correct me if I am wrong, but it seems like the dev might be from the UK. So if that is the case it is very possible that the ban has something to do with the online safety act. Looking at the tags of the game I and considering the types of games I've seen on SS, I don't really see a reason for subscribestar to target this game in particular.
yea their support his pretty bad, I know a few devs that had issues with them recently and they basically had to spam SS with multiple emails everyday to get a response. But they were able to solve those issues. Hopefully you can do it as well. If even SS starts to ban games, then there is really no hope for adult games.I haven't heard anything back yet. Neither has my co-dev PurityGuy, who has been emailing them a lot. It does seem very possible that the ban has something to do with the online safety act, but unless they tell us, we can't be sure. It's possible SS doesn't know either, if something else pressured them, but if so it would be good to know at least that much.
I recommend following the DoL and/or the DoLP discords to see about updates. Frostberg says the update has been delayed due to poor internet while he is away from home, but he is working on it.Any news about when DoL+ will be updated? I understand there are circumstances restricting the developer but I wanna check out the new content.
I feel like the PC should start out with at least one basic savory food recipe (scaled by the amount of starting Housekeeping skill) or similar that allows the player to cook from the start and go door to door peddling their goods at the residential streets, like that random event that can be seen of an orphan doing so, instead of needing to set up the Market Stall. This gives the player a reason to actually bother cooking stuff because frankly, the only time I've ever cooked anything was to gift them for the Feats, while also help train Housekeeping. Maybe there could be a few events where one of the random Orphanage events could be the MC giving an orphan money or food (just don't ask when it was cooked, it's still edible!).Food's just for gifting like sparrow_rose says, but actually eating it yourself would make sense. It's on the to-do list. It'll likely influence stat growth, but I haven't worked out the deets.
Happens on Friday and Saturday.,she won't come if she got sent to pillory. For private meetings, you need Promiscuity at lvl 3 .In one of my previous playthroughs LeightonThis time it doesn't happen, am I remembering this wrong, or do certain conditions need to be met?You don't have permission to view the spoiler content. Log in or register now.
In gameplay setting you can set Multiple Wardrobes to be "Single shared wardrobe only" it will solve that issuev0-5-5-5 Avery bought me from orphanage, but the home location does not update, also the wardrobe in her mansion is empty and if i buy new stuff it goes to orphanage, is that intended?
if it's a bug, is there a console command to update home location?
Unrelated, but we're onv0-5-5-5 Avery bought me from orphanage, but the home location does not update, also the wardrobe in her mansion is empty and if i buy new stuff it goes to orphanage, is that intended?
if it's a bug, is there a console command to update home location?
Thanks for the ideas. Cooking still feels a bit tacked on mechanically, and these could help. Peddling the PC's food from door to door would be very fitting.I feel like the PC should start out with at least one basic savory food recipe (scaled by the amount of starting Housekeeping skill) or similar that allows the player to cook from the start and go door to door peddling their goods at the residential streets, like that random event that can be seen of an orphan doing so, instead of needing to set up the Market Stall. This gives the player a reason to actually bother cooking stuff because frankly, the only time I've ever cooked anything was to gift them for the Feats, while also help train Housekeeping. Maybe there could be a few events where one of the random Orphanage events could be the MC giving an orphan money or food (just don't ask when it was cooked, it's still edible!).
Could perhaps even have this give the chance to have Sam (if you haven't met them) take notice of the MC's efforts and ask if they wanted to work at the Cafe (by giving the Cafe its own Kitchen that the Player could sneak into and use while not a Chef yet), while also linking Housekeeping (Cooking) into the Cafe as a Chef (especially if the player doesn't intend to print money through 'cream buns' but be 'legit good chef'), eventually with its own set of jobs like Charlie's, with one of them could be to be a stand-in Chef for a high class party hosted by a certain very picky individual.
Thanks for the feedback. I agree the mansion feels too empty, and didn't realise until I moved to the testing/bugfixing phase. Most of the work on slice-of-life Avery interactions went into the events that trigger when Avery gets home from work, so having the different rooms of the mansion as regular locations sets up the wrong expectations.So I've semi partaken in part of the Avery expansion and my thoughts are simple.
Lack of dungeon fun is telling. Was semi expecting a milking machine down there as well, given their ties to Remy.
Feel like we should be able to express ourself a bit more, specially if we have had prior run ins with certain characters, such as Remy and such.
Kinda was expecting Robin/others to maybe visit us. Sydney would be an interesting visit, specially if we corrupted them properly. Kylar... -shudders- Hooked up to the milk machine for sure. Whitney would also be interesting as well, maybe if we got them sent off they are brought in to be a servant under us?
Would like to have more interactions in the mansion. It feels... empty. No cuddling up to Avery, or other interactions.
Have yet to finish through it properly but I will say I am curious how it all ends. Either being loyal to Avery or rebelling for her safety maybe.
Thank you!Sad news about SubscribeStar. I truly do hope they're able to flip the revenue switch back on.
I haven't always agreed with the direction of DoL, but I have always really respected every decision and the rationale that goes into it. There is a lot of difficult game design work here, and there is always a good reason behind every decision. This is probably the most comprehensive erotic sandbox game out there. I would hate to see development slow down and/or halt because some third party decides not to let the developers get paid for their work.
Good luck to the devs, and well wishes to the future of this innovative game.
You could also incorporate stat modifiers to eating your own food, maybe? Decreasing fatigue/trauma gains, stress loss from sweets, etc. I understand hunger and thirst wasnt included because it was to tedious to manage but this could be a good middle ground.Thanks for the ideas. Cooking still feels a bit tacked on mechanically, and these could help. Peddling the PC's food from door to door would be very fitting.