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whittle

Member
Dec 18, 2023
157
168
152
1. Science fair event - requires either weeks of grinding skills and/or exploration, amounting to hours of gameplay - 700 pounds.
On a standard playthrough, yeah, it does take time, though I am pretty sure if you take the promiscuous route you can hit a 100% for your Science Fair project in a matter of a couple in-game days, not weeks. Granted, min-maxing Promiscuity isn't exactly thrilling game play, and will still take you awhile to accomplish in real time.
 

lraas

Newbie
May 31, 2018
33
47
132
I dont think ive ever 100%ed science fair with anything other than lichen. Once you know where they are its almost trivial
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,600
8,664
729
Did people forget about the Penis measuring for science fair or the mushroom collecting too? :KEK: :KEK: :KEK: :KEK:
The first one won't even take weeks, just keep looking for volunteers the beach and it won't even take more than 3 days to reach 10.

Think getting screwed by RNG ain't bad enough? One combat encounter is all you need to go into a downward spiral.
Then we have the kindest person Bailey to ask you for rent as an icing on top.

Rule no. 1 in this game, if something looks good, you're gon' get screwed later if you did fall for it.
That 5000 payout ain't sh- once the Principal starts the blackmail scenario on you.
Go spam the houses, ask for work until you get 500 and buy an ID for the bar, start working there instead.
And there you go, all that rent that needs up to 4k per week? Vanished, non-existent problem now.

Will that take months? F- no.
Reject the first time Bailey asks you for rent and beat 'em with your free spray, those two weeks alone should give you way more than enough time to earn 500...

Still waiting for combat rework...
I don't care anymore about new content or fixing sh- 'cause everything I've done since the early versions still work today, in fact it works even better since there are way too many things that can help you now instead of the atrociously hellish difficulty in early versions.

You get abused early 'cause you don't know sh- at the start, you start learning sh-, you then slowly adapt and get better over time.
Then you'll finally start abusing those who wronged you. That's the progression of this game.
 
Last edited:

Settum

Well-Known Member
Jan 10, 2019
1,041
976
298
Did people forget about the Penis measuring for science fair or the mushroom collecting too? :KEK: :KEK: :KEK: :KEK:
The first one won't even take weeks, just keep looking for volunteers the beach and it won't even take more than 3 days to reach 10.
When doing virgin runs, the mushroom is the one I try to go for. Although there's some RNG, with good enough athletics and sturdy clothes, one can usually find one or two mushrooms every two or three days of safely searching deep forest (going there after school with the other kids is probably best that early in the game).

Other points are so valid. I learned the game basics simply by playing bratty, large physique with maxed athletics and then ventured into the challenge of Tiny unsocial nerd to see the other aspects.
 
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Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,600
8,664
729
Deep forest? You can go to the first few tiles and spam search on that area too.
Idk if deeper = more likely to appear but that's what I've been doing since.

Still prefer using normal / tiny body types 'cause sadism is just too broken when paired with fangs.
In early versions, playing tiny is like playing as an amputee character, you can't fight back at all unless you have extra sprays.
 

Settum

Well-Known Member
Jan 10, 2019
1,041
976
298
Deep forest? You can go to the first few tiles and spam search on that area too.
Idk if deeper = more likely to appear but that's what I've been doing since.

Still prefer using normal / tiny body types 'cause sadism is just too broken when paired with fangs.
In early versions, playing tiny is like playing as an amputee character, you can't fight back at all unless you have extra sprays.
Yep, tiny body is basically very hard mode, I remember it being promised to have few advantages (like slipping through holes that would usually get you truck) but at least for now I have yet to see it.
I believe wolf mushrooms start appearing at least two steps further than the meditation spot near the lake.
 

ViviX12

Engaged Member
Jan 5, 2019
3,239
5,073
698
Ngl if I'm playing a character with small body I don't intend to fight back anyway
 

Vrelnir

Member
Game Developer
Nov 9, 2018
290
2,093
457
I should post here more, rather than just lurk, if only to let people know that development is ongoing. I'm active on my blog and elsewhere, though that's probably less visible to people than it feels to me.

Development is going well. Like anomajou says, PurityGuy has taken over management of the repo. He's much better at it than I, and it's a lot of work. I'll push my changes to the dev branch shortly before the sneaky update, which should hopefully be soonish. There are some key scenes I need to write still. It'll indeed add a new class to school.

As for the game being a mess balance-wise, I basically agree. I'm happy for the game to be hard for new players, as long as it's engaging rather than frustrating, but there need to be more ways for veterans to push the limits. Managing trauma becomes too much of a non-issue once you know the ins and outs, and the figures for the various money sources need adjusting as well. Though I tend to add consequences, rather than nerf things.

Thanks for the feedback everyone. It's very helpful.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,600
8,664
729
I should post here more, rather than just lurk, if only to let people know that development is ongoing. I'm active on my blog and elsewhere, though that's probably less visible to people than it feels to me.

Development is going well. Like anomajou says, PurityGuy has taken over management of the repo. He's much better at it than I, and it's a lot of work. I'll push my changes to the dev branch shortly before the sneaky update, which should hopefully be soonish. There are some key scenes I need to write still. It'll indeed add a new class to school.

As for the game being a mess balance-wise, I basically agree. I'm happy for the game to be hard for new players, as long as it's engaging rather than frustrating, but there need to be more ways for veterans to push the limits. Managing trauma becomes too much of a non-issue once you know the ins and outs, and the figures for the various money sources need adjusting as well. Though I tend to add consequences, rather than nerf things.

Thanks for the feedback everyone. It's very helpful.
Bless.

Given some of the complaints I've seen, I think some new players find the hard difficulty more on the frustrating part.
My bias wants me to say Skill Issue and Git Gud but yeah, understandable. :KEK: :KEK: :KEK: :KEK:
 
Last edited:

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,600
8,664
729
Yep, tiny body is basically very hard mode, I remember it being promised to have few advantages (like slipping through holes that would usually get you truck) but at least for now I have yet to see it.
I believe wolf mushrooms start appearing at least two steps further than the meditation spot near the lake.
I don't think you need to rush wolfshrooms specifically but it helps more, you can find the other mushrooms first.
Heck, even the wiki says it can be found near the literal entrance.

And at the same time, the science fair has a lot of days before it starts so it should give you enough time to level that History stat to unlock the fastest way to go deep and out in the forst.
You don't have permission to view the spoiler content. Log in or register now.
 

lostcause516

Newbie
Jun 23, 2018
91
44
205
it would be nice if the scene of whats happening had its own panel so it doesnt scroll off screen a lot....and even maybe choices had their own panel
 

Golden_Buddy

Member
Aug 9, 2020
275
226
217
i got a idea for a new feat or 4 and feat booster
moldable - have at least 2 complete (dog, cat, cow, fox, harpy)animal transformations for 30 days each
the beast within - have all complete animal transformation for at least 30 day each
the morning star- have the angel transformation for 60 day
the fallen star - go from angel to devil within 7 days
daily animal points -unlock by the beast within - 2 levels of it, 1 level prevents transformation decay for 1 transformation of your choice and level 2 grants 1 point per day for 1 transformation of your choice
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,600
8,664
729
Brudda, just let us keep a permanent TF at this point and if we keep it maxed for X amount of days, we can just manually remove or bring it back.

Then we go grind for the next TFs again 'cause daily decay's a f-ing hassle.
 
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MRN64

Member
Apr 29, 2020
279
951
267
I should post here more, rather than just lurk, if only to let people know that development is ongoing. I'm active on my blog and elsewhere, though that's probably less visible to people than it feels to me.

Development is going well. Like anomajou says, PurityGuy has taken over management of the repo. He's much better at it than I, and it's a lot of work. I'll push my changes to the dev branch shortly before the sneaky update, which should hopefully be soonish. There are some key scenes I need to write still. It'll indeed add a new class to school.

As for the game being a mess balance-wise, I basically agree. I'm happy for the game to be hard for new players, as long as it's engaging rather than frustrating, but there need to be more ways for veterans to push the limits. Managing trauma becomes too much of a non-issue once you know the ins and outs, and the figures for the various money sources need adjusting as well. Though I tend to add consequences, rather than nerf things.

Thanks for the feedback everyone. It's very helpful.
Dont feel too pressured to attempt to keep up with every discussion forum or to be active in them though. Just do what feels best and if you are really worried about missing feedback or the like then you could always do more polls and questionnaires or something. Doomposters are gonna doompost no matter what you do so dont worry about it too much but the people that actually care about the project and what you are doing will support you.
 
Jan 20, 2022
112
129
119
I have a problem with animated image while using DoLPlus, when the PC w/ penis orgasms inside the image doesn't show the cum show but others shows cum both anal and vaginal on the PC. Is there a way to solve the problem?
 

joeys88

Member
Oct 10, 2017
311
418
266
I have a problem with animated image while using DoLPlus, when the PC w/ penis orgasms inside the image doesn't show the cum show but others shows cum both anal and vaginal on the PC. Is there a way to solve the problem?
If you have high enough willpower you simply don't. Go into your attitudes at a wardrobe location and you can change it so that even if your willpower check passes you still cum.
 

Klolita

Member
Jul 23, 2017
172
134
108
Pretty sure Herm NPCs has already been merged into DoLP. To my knowledge, the only mods on DOLMods that aren't merged with DoLP directly or available as their own separate entry (X-Change and Transmod+ change too many things to be a toggle) are Dragon, Bunny TFs, Watersports, and Fire.
Bunny tf is making a version that works with DolP
 
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Jun 19, 2020
173
309
150
I should post here more, rather than just lurk, if only to let people know that development is ongoing. I'm active on my blog and elsewhere, though that's probably less visible to people than it feels to me.

Development is going well. Like anomajou says, PurityGuy has taken over management of the repo. He's much better at it than I, and it's a lot of work. I'll push my changes to the dev branch shortly before the sneaky update, which should hopefully be soonish. There are some key scenes I need to write still. It'll indeed add a new class to school.

As for the game being a mess balance-wise, I basically agree. I'm happy for the game to be hard for new players, as long as it's engaging rather than frustrating, but there need to be more ways for veterans to push the limits. Managing trauma becomes too much of a non-issue once you know the ins and outs, and the figures for the various money sources need adjusting as well. Though I tend to add consequences, rather than nerf things.

Thanks for the feedback everyone. It's very helpful.
When creator of the game listen to players feedback, it's great.

But please do not let it cloud your own, original vision.
 

Celebrius

Newbie
Mar 7, 2019
45
38
53
Did people forget about the Penis measuring for science fair or the mushroom collecting too? :KEK: :KEK: :KEK: :KEK:
The first one won't even take weeks, just keep looking for volunteers the beach and it won't even take more than 3 days to reach 10.

Think getting screwed by RNG ain't bad enough? One combat encounter is all you need to go into a downward spiral.
Then we have the kindest person Bailey to ask you for rent as an icing on top.

Rule no. 1 in this game, if something looks good, you're gon' get screwed later if you did fall for it.
That 5000 payout ain't sh- once the Principal starts the blackmail scenario on you.
Go spam the houses, ask for work until you get 500 and buy an ID for the bar, start working there instead.
And there you go, all that rent that needs up to 4k per week? Vanished, non-existent problem now.

Will that take months? F- no.
Reject the first time Bailey asks you for rent and beat 'em with your free spray, those two weeks alone should give you way more than enough time to earn 500...

Still waiting for combat rework...
I don't care anymore about new content or fixing sh- 'cause everything I've done since the early versions still work today, in fact it works even better since there are way too many things that can help you now instead of the atrociously hellish difficulty in early versions.

You get abused early 'cause you don't know sh- at the start, you start learning sh-, you then slowly adapt and get better over time.
Then you'll finally start abusing those who wronged you. That's the progression of this game.
Too much work, just steal shit. :ROFLMAO:
 
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Stassonil

Newbie
Jul 28, 2024
44
232
111
Just a quick clarification.

In this game, it's always the partner who decides what you both will do in bed, and you only get to choose how to react to it? Even when it's consensual, even with lovers?

So if the gods of random decide that Robin wants to fuck me in the ass this time, there's no way for me to turn it into fuck him instead, right? Just take what they give you or get the hell out?
 
4.50 star(s) 224 Votes